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Auxiliary Arabian Cavalry Rome (Samnite Wars)Rome (Samnite Wars) Melee Cavalry

Auxiliary Arabian Cavalry

The desert does not allow fools or cowards to live long.

The Arabian peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety of tribes produced many different fighting styles but infantry remained important in Arab armies. Unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to victorious warriors, as well as livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Auxiliary Arabian Cavalry

Unit Name

Auxiliary Arabian Cavalry

Main Unit Key

Aux_Ara_Cav

Land Unit Key

Aux_Ara_Cav

Naval Unit Key

roman_transport

Soldiers

90

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

480

Recruitment Cost

480

Upkeep Cost

70

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

35

Weapon Damage

30

├ Melee Weapon

rome_generic_sword_cav

├ Melee Damage Base

26

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

9

Charge Bonus

23

Melee Defence

63

├ Base Defence

27

├ Shield

caetra_cavalry

└ Shield Defence

36

Armour

51

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

24

Health

105

├ Man Entity

rome_infantry_medium

├ Man Health

55

├ Bonus Hit Points

10

├ Mount

rome_eastern_horse_sword_shield_m

├ Mount Entity

rome_horse_medium

└ Mount Health

40

Base Morale

40

Abilities

Auxiliary Arabian Cavalry
  • Diamond
    The unit moves into a diamond-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Arabian Cavalry
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Recuitment Requirement
Unit Resouces Auxilia_Arabian
Requires Buildings
Auxiliary Arabian Cavalry Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Arabian Cavalry Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3