Roman Archers
Skilled archers trained by eastern nations.The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.
Unit Name Roman Archers |
Main Unit Key Rom_Roman_Archers |
Land Unit Key Rom_Roman_Archers |
Naval Unit Key roman_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 570 |
Recruitment Cost 570 |
Upkeep Cost 85 |
35 |
├ Missile Weapon rome_recurve_bow |
├ Projectile arrow_recurve |
├ Missile Damage 29 |
├ Missile Ap Damage 6 |
└ Base Reload Time 11 |
Accuracy 5 |
Range 145 |
Reload 23 |
Shots Per Minute 7 |
Ammunition 30 |
Melee Attack 13 |
23 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 8 |
20 |
├ Base Defence 20 |
├ Shield none |
└ Shield Defence 0 |
57 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 0 |
60 |
├ Man Entity rome_infantry_light |
├ Man Health 50 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
Roman Archers- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Precision Shot
Improved missile weapon damage for an extended period.
Missile damage
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Imperator Augustus |