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Auxiliary Hoplites Rome (Samnite Wars)Rome (Samnite Wars) Spear Infantry

Auxiliary Hoplites

Romans recognise the manly virtues embodied by the phalanx.

Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.

Auxiliary Hoplites

Unit Name

Auxiliary Hoplites

Main Unit Key

Aux_Gre_Hoplites

Land Unit Key

Aux_Gre_Hoplites

Naval Unit Key

roman_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

85

Melee Attack

26

Weapon Damage

30

├ Melee Weapon

rome_hoplite_spear

├ Melee Damage Base

16

├ Melee Damage Ap

14

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

12

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

85

├ Base Defence

59

├ Shield

hoplite

└ Shield Defence

26

Armour

95

├ Armour

spolas

├ Armour Defence

52

└ Shield Armour

43

Health

75

├ Man Entity

rome_infantry_hoplite

├ Man Health

60

└ Bonus Hit Points

15

Base Morale

55

Abilities

Auxiliary Hoplites
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Hoplites
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Recuitment Requirement
Unit Resouces Auxilia_Hellenic
Requires Buildings
Auxiliary Hoplites Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Hoplites Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3