

Kushite Pikes
A line of pikes is highly effective at suppressing the enemy.From their position on the Nile, the Kushite Nubians profoundly influenced the world around them. They have an impressive history from their tribal beginnings, through their time as part of the New Kingdom of Egypt to the rise of their own empire, when the kingdom – or Kush – extended across large tracts of southern Egypt. They repelled multiple Roman advances, and even survived the sacking of their capital during the 1st century BC. Though their kingdom declined in late antiquity, the Kushites remained a geopolitical and military force to be reckoned with and were never absorbed into the Roman Empire. They were famed for their formidable archers, with man and bow working as one.
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Unit Name Kushite Pikes |
Main Unit Key dk_kush_kushite_pikes |
Land Unit Key dk_kush_kushite_pikes |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Pike Infantry |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 100 |
Melee Attack 32 |
Weapon Damage 24 |
├ Melee Weapon rome_pike |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
Melee Defence 20 |
├ Base Defence 10 |
├ Shield pikemen |
└ Shield Defence 10 |
Armour 50 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 30 |
Health 50 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 40 |
Abilities
Kushite Pikes- Pike Phalanx
The unit moves into a deep, close defensive formation.
Bonus vs cavalry, bracing
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
- Very vulnerable when not in phalanx
Requires Buildings | |
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Infantry Tents
(dk_all_military_infantry_2) Level 1 ![]()
Infantry Quarters
(dk_all_military_infantry_3) Level 2 ![]()
Royal Barracks
(dk_all_military_infantry_4) Level 3 |
Faction Availability | |
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Grand Campaign |