Greek Fire Dromonarion - Desert Assault CorsairsWhen the sea itself is aflame, where is a man to turn?
Fighting effectively at sea takes skill, courage, and sea-legs in abundance.
Greek fire was a mix of liquid chemicals that could be siphoned from a cauldron, sprayed through a tube and then ignited. It was capable of clinging fast to any material and could burn through the flesh of a man in seconds. The flames were seemingly inexhaustible, and its victims had little hope of putting them out as dousing with water was futile. Greek fire was able to burn both on and under water, making it a highly-effective naval weapon, but one which could easily get out of control and destroy its users. Those brave enough to try could create a sheet of flame that rapidly consumed any ships it touched.
(Desert Assault Corsairs)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.
Unit NameGreek Fire Dromonarion - Desert Assault Corsairs
Main Unit Keyatt_shp_des_assault_corsairs_dro_light_fs
Land Unit Keyatt_mar_des_desert_assault_corsairs
Naval Unit Keyatt_dro_light_mel_fs_eas
Custom Battle Cost400
├ Melee Weaponatt_spear
├ Melee Base Damage24
├ Armour-piercing Damage8
├ Armour PiercingNo
├ Attack Against Cavalry20
├ Attack Against Elephants20
└ Attack Against Infantry0
├ Base Defence10
└ Shield Defence10
├ Armour Defence23
└ Shield Armour30
├ Man Entityatt_infantry_heavy
├ Man Health90
└ Bonus Hit Points7
AbilitiesDesert Assault Corsairs
- Ramming Speed!
Increases the speed of a ship in order to cause greater damage when it hits the enemy.
- Douse Fire
Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
|The Last Roman|