Dromonarion Galley - Desert CorsairsDromonarion are light, swift and easy to manoeuvre.
Fighting effectively at sea takes skill, courage, and sea-legs in abundance.
The dromonarion was smaller and lighter than the dromon and was ideal for patrolling the mouths of rivers. Following the Battle of Actium, where Augustus defeated Marc Anthony and Cleopatra to become First Citizen and de facto Emperor, the Roman navy favoured lighter, more manoeuvrable ships over the larger warships used by the Greeks. This was because of the types of duties they were expected to perform; tasks such as escorting the grain ships from Egypt, suppression of piracy, and river patrols. By this time, large ships were no longer required as there were few naval powers who remained large enough to pose a threat to the new Roman Empire.
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.
Unit NameDromonarion Galley - Desert Corsairs
Main Unit Keyatt_shp_des_corsairs_dro_light
Land Unit Keyatt_mar_des_desert_corsairs
Naval Unit Keyatt_dro_light_mel_eas
Custom Battle Cost325
├ Missile Weaponatt_javelin_precursor
├ Missile Damage70
├ Missile Ap Damage20
└ Base Reload Time14
Rate of Fire5
├ Melee Weaponatt_sword
├ Melee Base Damage36
├ Armour-piercing Damage4
├ Armour PiercingNo
├ Attack Against Cavalry0
├ Attack Against Elephants0
└ Attack Against Infantry0
├ Base Defence30
└ Shield Defence15
├ Armour Defence23
└ Shield Armour15
├ Man Entityatt_infantry_medium
├ Man Health90
└ Bonus Hit Points30
- Douse Fire
Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
- Use the Whip
Improved defence and fatigue resistance for a short time at the cost of overexertion.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
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