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HomeHome / Total War: Attila / Lakhmids / Units / Sana’i
Sana’i LakhmidsLakhmids Melee Infantry

Sana’i

Outlaws, yet favoured by the king for their ferocity and skill-at-arms.

The spear has been around as long as people have, having been employed for hunting and fishing long before war. A versatile weapon, it could be held in either one or both hands and used for thrusting in melee, throwing during skirmishes, or braced in formation to stop cavalry charges. In Africa and the eastern deserts, there were few changes to the spear's design over the ensuing millennia other than advances in metal work (iron replacing bronze tips). Naturally, the development of heavy cavalry led to longer, heavier variants (the lance) and then to pikes – which could be braced to unseat horsemen or massed to create an almost impenetrable wall.

Sana’i

Unit Name

Sana’i

Main Unit Key

att_des_es_sanai

Land Unit Key

att_des_es_sanai

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

330

Melee Attack

64

Melee Damage

50

├ Melee Weapon

att_spatha_heavy

├ Melee Base Damage

36

├ Armour-piercing Damage

14

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

35

Melee Defence

18

├ Base Defence

11

├ Shield

att_oval_large

└ Shield Defence

7

Armour

58

├ Armour

att_mail

├ Armour Defence

23

└ Shield Armour

35

Health

99

├ Man Entity

att_infantry_heavy

├ Man Health

90

└ Bonus Hit Points

9

Morale

51

Abilities

Sana’i
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Frenzy
    Improves a unit's attack capabilities for an extended period of time.
  • Scare
    Reduces the morale of an enemy unit for an extended period of time.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Sana’i Lv. 0 House of the Hagia Makatas
House of the Hagia Makatas
(att_bld_eos_military_infantry_5_east_church)
Level 4
Faction Availability
Grand Campaign