al-Shahba
The royal guard are the king's closest friends and relatives.The eastern nations eschewed columns of infantry in favour of a dominant cavalry force able to outmanoeuvre and harass infantry on their native plains. Therefore, in the name of variety, eastern cavalry took many forms. As a result short swordsmen, light skirmishers and archers were all used, but the primary, most effective weapon was the lance, particularly amongst the cataphract elite. The kontos was a wooden lance, roughly four metres in length, and was much stronger than contemporary Roman and Hellenistic lances. According to Plutarch, the strength of the lance and the power the rider put behind it meant that, purportedly, it could even skewer two men at once.
Unit Name al-Shahba |
Main Unit Key att_des_es_al_shahba |
Land Unit Key att_des_es_al_shahba |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 425 |
Melee Attack 59 |
50 |
├ Melee Weapon att_spatha_heavy |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 14 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 49 |
18 |
├ Base Defence 11 |
├ Shield att_oval_large |
└ Shield Defence 7 |
67 |
├ Armour att_lamellar_heavy |
├ Armour Defence 32 |
└ Shield Armour 35 |
294 |
├ Man Entity att_infantry_very_heavy |
├ Man Health 105 |
├ Bonus Hit Points 24 |
├ Mount att_des_es_al_shahba_horse |
├ Mount Entity att_horse_very_heavy |
└ Mount Health 165 |
Morale 51 |
Abilities
al-Shahba- Sea Sickness
As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties. - Diamond
The unit moves into a diamond-shaped attack formation. - Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Requires Buildings | |
---|---|
Lv. 0 |
Palace of the Amesha Spenta
(att_bld_eos_military_infantry_5_zoroastrian) Level 4 |
Faction Availability | |
---|---|
Grand Campaign |