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HomeHome / Total War: Attila / Lakhmids / Units / al-Rahrain
al-Rahrain LakhmidsLakhmids Melee Infantry

al-Rahrain

Tribal youths taken as hostages against the future good behaviour of their fathers.

Very few easterners were professional soldiers and none, save for the noble-born cavalry, were formally trained or drilled. Instead, troops were levied by rich landowners as an obligation during times of war. For instance, levied infantry were typically untrained spearmen, with archers and slingers the more experienced and elite foot units. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several styles of horseback warfare emerged as a result. Horse archers were used to wear down infantry with fast, incessant attacks before and after thunder-strike cavalry charges from the fearsome heavy shock cavalry that was beginning to dominate the battlefield. Melee or spear infantry's main purpose was to pin the enemy down whilst the cavalry carried out complex its outflanking manoeuvres, which naturally affected the quality of troops employed for the role.

al-Rahrain

Unit Name

al-Rahrain

Main Unit Key

att_des_es_al_rahrain

Land Unit Key

att_des_es_al_rahrain

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

475

Recruitment Cost

475

Upkeep Cost

380

Melee Attack

48

Melee Damage

25

├ Melee Weapon

att_mace

├ Melee Base Damage

5

├ Armour-piercing Damage

20

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

48

Melee Defence

25

├ Base Defence

10

├ Shield

att_round

└ Shield Defence

15

Armour

25

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

15

Health

112

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

22

Morale

34

Abilities

al-Rahrain
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.
  • Shield Wall
    The unit moves into a close formation and raises shields.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Regimentation of Equipment Cost 156 Upgrade To Noble al-Rahrain
Requires Buildings
al-Rahrain Lv. 0 Militia Encampment
Militia Encampment
(att_bld_eastern_sassanid_military_minor_3)
Level 2
Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Level 3
Faction Availability
Grand Campaign