

Foederati
Barbarian allies who fight for Rome in the Germanic tradition.Not quite allies in the traditional sense, but not strictly part of the Empire either, foederati were tribal groups living just outside the borders of Roman territory who were bound by treaty to provide military support. In return, they received subsidies from the Romans, usually food. At varying times the Goths, Vandals, Franks, Alani and even the Huns fought for Rome as foederati. The main problem with the foederati system was that constituent tribes tended to become unreliable over time, especially after a change of leader. Famously, the Goths became foederati of the Eastern Roman Emperor Valens but then rebelled, utterly defeating his army and killing him at Adrianople in AD378. In turn, the loss of a large part of Rome’s standing army resulted in greater reliance on foederati troops, which ultimately hastened the end of the Western Empire. As Imperial authority weakened, and pressure from the marauding steppe nomads increased, many foederati moved inside Roman provinces.
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Unit Name Foederati |
Main Unit Key bel_rom_foederati |
Land Unit Key bel_rom_foederati |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 350 |
Recruitment Cost 250 |
Upkeep Cost 175 |
Missile Damage 70 |
├ Missile Weapon att_pilum_precursor |
├ Projectile att_pilum_precursor_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 20 |
└ Base Reload Time 15 |
Accuracy 0 |
Range 80 |
Reload 15 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 42 |
Melee Damage 40 |
├ Melee Weapon att_spatha |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 32 |
Melee Defence 12 |
├ Base Defence 2 |
├ Shield att_oval |
└ Shield Defence 10 |
Armour 33 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 30 |
Health 95 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 5 |
Morale 36 |
Abilities
Foederati- Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
The Last Roman |