Skutatoi Axemen
Less the "cut-and-thrust" of battle and more the "hack-and-slash".'Skutatoi' is a development of the Latin word 'scutum' - the classic Roman rectangular, curved shield. The evolution of the Eastern Roman army saw the classic Roman infantry model evolve into 'skutatoi'. These men, unlike the privately-owned bucellarii, were professional soldiers, recruited from among loyal citizens who wished to defend their homes and the Emperor. By the 6th century AD, skutatoi were the armoured bulk of the infantry forces of any Roman army, making up two thirds of every 'chiliarchiai' division - the remaining third being archers who supported the melee troops. Armed with the deadly, three metre-long kontarion - based on the kontos lance favoured by cataphracts - some skutatoi were positioned on the front lines to repel cavalry, with their sword-armed counterparts behind them, ready for the melee that followed the initial charge.
Unit Name Skutatoi Axemen |
Main Unit Key bel_rom_skutatoi_axemen |
Land Unit Key bel_rom_skutatoi_axemen |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 575 |
Recruitment Cost 575 |
Upkeep Cost 290 |
70 |
├ Missile Weapon att_pilum_precursor |
├ Projectile att_pilum_precursor_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 20 |
└ Base Reload Time 15 |
Accuracy 0 |
Range 80 |
Reload 20 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 50 |
32 |
├ Melee Weapon att_axe |
├ Melee Base Damage 16 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 10 |
Charge Bonus 35 |
20 |
├ Base Defence 10 |
├ Shield att_oval |
└ Shield Defence 10 |
40 |
├ Armour att_leather |
├ Armour Defence 10 |
└ Shield Armour 30 |
107 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 17 |
Morale 45 |
Abilities
Skutatoi Axemen- Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Garrison Buildings | |
---|---|
x 1 |
Barracks
(bel_bld_roman_military_3) Level 2
Royal Barracks
(bel_bld_roman_military_4) Level 3 |
Faction Availability | |
---|---|
The Last Roman |