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Funditores Roman Expedition (The Last Roman)Roman Expedition (The Last Roman) Missile Infantry

Funditores

A thrown rock can hurt. A hurled rock can kill.

Rome liked to have the best of everything. When it came to skirmishers 'funditores', Latin for 'slingers', were recruited to accompany its Legions on campaign as early as the Punic Wars of the 3rd century BC. The best slingers in the western Mediterranean came from the Balearic islands, where it is said that children had to 'sling for their dinners' - having to knock their bread from a wall at range before being permitted to eat by their parents. In the eastern Mediterranean, the rocky crags of islands such as Crete produced fine skirmishers, be they slingers, javelineers or archers. During Imperial Rome's almost constant wars against the eastern empires local skirmishers were drafted into fight, honouring the long-standing traditions of their inhospitable homelands and enabling the Romans to 'level the playing field' in terms of army structure and tactics.

Funditores

Unit Name

Funditores

Main Unit Key

bel_rom_funditores

Land Unit Key

bel_rom_funditores

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

130

Recruitment Cost

130

Upkeep Cost

65

Missile Damage

50

├ Missile Weapon

att_sling

├ Projectile

att_sling_normal

├ Missile Damage

50

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

0

Range

125

Reload

30

Rate of Fire

9

Ammunition

12

Melee Attack

5

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

1

Melee Defence

1

├ Base Defence

1

├ Shield

att_none

└ Shield Defence

0

Armour

3

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

0

Health

78

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

3

Morale

36

Abilities

Funditores
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Funditores Lv. 0 Muster Tents
Muster Tents
(bel_bld_camp_military_1)
Level 0
Recruiting Tents
Recruiting Tents
(bel_bld_camp_military_2)
Level 1
Veteran Re-Enlistment
Veteran Re-Enlistment
(bel_bld_camp_military_3)
Level 2
Barracks
Barracks
(bel_bld_camp_military_4)
Level 3
Muster Field
Muster Field
(bel_bld_roman_military_1)
Level 0
Recruitment Grounds
Recruitment Grounds
(bel_bld_roman_military_2)
Level 1
Barracks
Barracks
(bel_bld_roman_military_3)
Level 2
Royal Barracks
Royal Barracks
(bel_bld_roman_military_4)
Level 3