

Grey Hair
Age and wisdom are more powerful than youthful exuberance.The Alani, or Alans, were a Sarmatian people, probably of Iranian or Turkish origin. Like other nomads, livestock formed the basis of their sustenance, so a land's suitability for grazing was a major factor when deciding where to settle. Famed for their skill as horse breeders, even the Romans wrote favourably of the Alani's talents. This fine breeding stock gave their warriors an edge in mounted combat; horse and rider had to perform a variety of manoeuvres very quickly, so man and beast constantly trained together to ensure this. The Alani's use of armoured cavalry and horse archers, along with the tactics they employed, made them a formidable foe. By the end of the 4th century AD, when the Huns stormed down from the steppes, the Alani were living beyond the River Don, northeast of the Black Sea. The Huns' arrival drove them from the region in several groups, some of whom joined the emergent Vandals as they migrated into Roman-held Gaul, becoming part of their confederation from that point onwards.
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Unit Name Grey Hair |
Main Unit Key att_ger_grey_hairs |
Land Unit Key att_alan_grey_hair |
Naval Unit Key att_lon_light_tra_ger |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 425 |
Missile Damage 49 |
├ Missile Weapon att_bow_composite_horse |
├ Projectile att_arrow_composite_normal_horse |
├ Missile Damage 37 |
├ Missile Ap Damage 12 |
└ Base Reload Time 20 |
Accuracy 0 |
Range 150 |
Reload 65 |
Rate of Fire 9 |
Ammunition 27 |
Melee Attack 23 |
Melee Damage 40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 25 |
Melee Defence 30 |
├ Base Defence 30 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 33 |
├ Armour att_scale_mail_heavy |
├ Armour Defence 33 |
└ Shield Armour 0 |
Health 225 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
├ Bonus Hit Points 10 |
├ Mount att_alan_grey_hair |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 54 |
Abilities
Grey Hair- Barrage
Loose projectiles more frequently for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Required Technology ![]() ![]() |
Garrison Buildings | |
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Livestock Herd
(att_bld_barbarian_farm_livestock_3) Level 2 ![]()
Livestock Pens
(att_bld_barbarian_farm_livestock_4) Level 3 |
Faction Availability | |
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Grand Campaign |