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HomeHome / Total War: Attila / Alans / Units / Cavalry Raiders
Cavalry Raiders AlansAlans Missile Cavalry

Cavalry Raiders

For those always on the move, raiding is survival.

Nomadic melee or shock cavalry struck the weak points in formations, delivering devastating attacks against lightly-armed and armoured missile troops, then retreated before the enemy could effectively counter-attack. Although mounted troops were terrifying and effective as shock cavalry, charging down enemy lines and wreaking havoc, they also performed another, equally important function on the battlefield. Lightly armoured and carrying spears or bows, a unit of fast riding, nimble horsemen made excellent raiding and skirmishing forces. Acting as a screen for their main hosts, mounted skirmishers could flank and outmanoeuvre the enemy, peppering them with arrow or javelin fire before falling back out of range, sowing chaos and disorder amongst their ranks.

Cavalry Raiders

Unit Name

Cavalry Raiders

Main Unit Key

att_alan_alani_cavalry_raiders

Land Unit Key

att_alan_alani_cavalry_raiders

Naval Unit Key

att_lon_light_tra_hun

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

270

Missile Damage

100

├ Missile Weapon

att_javelin_heavy

├ Projectile

att_javelin_heavy_normal

├ Missile Damage

50

├ Missile Ap Damage

50

└ Base Reload Time

17

Accuracy

0

Range

80

Reload

0

Rate of Fire

4

Ammunition

8

Melee Attack

19

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

30

Melee Defence

42

├ Base Defence

12

├ Shield

att_round_small

└ Shield Defence

30

Armour

8

├ Armour

att_cloth

├ Armour Defence

3

└ Shield Armour

5

Health

185

├ Man Entity

att_infantry_light

├ Man Health

75

├ Bonus Hit Points

0

├ Mount

att_alan_alani_cavalry_raiders

├ Mount Entity

att_horse_very_light

└ Mount Health

110

Morale

44

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Ignore Terrain
    Speed penalties caused by the terrain are ignored by this unit.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.

Strengths & Weaknesses

No Strengths and Weaknesses
Recuitment Requirement
Required Technology Combat at Distance Cost 119 Upgrade From Mounted Sword Raiders
Upgrade
Required Technology Alani Martial Culture Cost 119 Upgrade To Alani Chosen Raiders
Faction Availability
Grand Campaign