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HomeHome / Total War: Attila / Alans / Units / Sarmatian Band
Sarmatian Band AlansAlans Melee Infantry

Sarmatian Band

All must fight for survival, no matter his place.

Unlike their Scythian cousins, the Sarmatians favoured a much more belligerent style of warfare, not unlike that of the Parthians - heavy, shock cavalry strikes backed up by infantry and archers. The best and the boldest fighters formed the cavalry hordes, yet foot soldiers were nevertheless expected to do their duty. Even the lowest tribesman was trained, by his very lifestyle - the transient, constant movement of steppe life meant that strength, endurance and discipline were automatically instilled from a very early age - the skills needed to deconstruct a camp, gather the animals and move; in essence, to pack up their lives swiftly. This made Sarmatian men and women strong, determined, tougher than most of their enemies and above all ready to fight at a moment's notice. In short, a terrifying enemy.

Sarmatian Band

Unit Name

Sarmatian Band

Main Unit Key

att_alan_sarmatian_band

Land Unit Key

att_alan_sarmatian_band

Naval Unit Key

att_lon_light_tra_hun

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

150

Recruitment Cost

150

Upkeep Cost

75

Melee Attack

10

Melee Damage

40

├ Melee Weapon

att_sword

├ Melee Base Damage

36

├ Armour-piercing Damage

4

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

10

Melee Defence

42

├ Base Defence

35

├ Shield

att_oval_large

└ Shield Defence

7

Armour

45

├ Armour

att_leather

├ Armour Defence

10

└ Shield Armour

35

Health

90

├ Man Entity

att_infantry_medium

├ Man Health

90

└ Bonus Hit Points

0

Morale

40

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Roman Logistics System Cost 119 Upgrade To Sarmatian Warband
Requires Buildings
Sarmatian Band Lv. 0 Burg
Burg
(att_bld_barbarian_city_major_1)
Level 1
Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Level 1
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4
Shelters
Shelters
(att_bld_barbmigs_city_1)
Level 0
Tent Camp
Tent Camp
(att_bld_barbmigs_city_2)
Level 1
Wagon Laager
Wagon Laager
(att_bld_barbmigs_city_3)
Level 2
Horde Encampment
Horde Encampment
(att_bld_barbmigs_city_4)
Level 3
Garrison Buildings
Sarmatian Band x 2 Burg
Burg
(att_bld_barbarian_city_major_1)
Level 1
Torp
Torp
(att_bld_barbarian_city_minor_generic_1)
Level 1
Sarmatian Band x 3 Small City
Small City
(att_bld_barbarian_city_major_2)
Level 2
City
City
(att_bld_barbarian_city_major_3)
Level 3
Large City
Large City
(att_bld_barbarian_city_major_4)
Level 4
Village
Village
(att_bld_barbarian_city_minor_generic_2)
Level 2
Town
Town
(att_bld_barbarian_city_minor_generic_3)
Level 3
Fortified Town
Fortified Town
(att_bld_barbarian_city_minor_generic_4)
Level 4
Faction Availability
Grand Campaign