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HomeHome / Total War: WARHAMMER / Carcassonne / Units / Pegasus Knights
Pegasus Knights CarcassonneCarcassonne Melee Cavalry

Pegasus Knights

Stronger and faster than the mightiest warhorse, the Pegasus Knight swoops across the battlefield with a powerful airborne charge.

Most Pegasus Knights hail from around the border city of Parravon, hard on the slopes of the Grey Mountains where many of their noble mounts can be found. Their numbers are made up almost exclusively of Knights of the Realm, and then only the richest and most influential can boast of owning a battle-trained pegasus, for the creatures are difficult to capture and harder still to train. Accordingly, to own such a beast is the ultimate symbol of wealth and success for their owners, but in truth a pegasus is also a great practical boon for any Knight fortunate enough to acquire one. A pegasus is stronger and faster than even the mightiest warhorse, easily able to crush a man’s skull with its flailing hooves and cover great distances swiftly. Indeed, in the more wild and inaccessible domains of Bretonnia, there is real merit to a steed that is not prone to becoming mired in mud or entangled in thorns. On the battlefield, small groups of Pegasus Knights will group together, often outstripping the rest of the army as they search for honourable combat.

Pegasus Knights

Unit Name

Pegasus Knights

Main Unit Key

wh_main_brt_cav_pegasus_knights

Land Unit Key

wh_main_brt_cav_pegasus_knights

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Flying Cavalry

Naval Unit Group

Flying Cavalry

Soldiers

24

Caste

Monstrous Cavalry

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1200

Recruitment Cost

1200

Upkeep Cost

300

Melee Attack

32

Weapon Strength (Weapon Damage)

56

├ Melee Weapon

wh_main_brt_lance_pegasus_knights

├ Melee Damage Base

42

├ Melee Damage Ap

14

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

46

Melee Defence

22

├ Base Defence

22

├ Shield

wh_missile_block_30_wood

└ Shield Defence

0

Armour

110

├ Armour

wh_main_brt_plate_full_mounted

├ Armour Defence

80

└ Shield Armour

30

Health

230

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

214

├ Mount

wh_main_brt_mnt_pegasus

├ Mount Entity

wh_main_flying_pegasus_blood

├ Mount Speed

55

└ Mount Health

8

Leadership (Base Morale)

70

Abilities

No Ability

Attributes

  • {{tr:guerrilla_deployment}}

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Very Fast
    This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Requires Buildings
Pegasus Knights Lv. 0 Pegasus Aerie
Pegasus Aerie
(wh_main_brt_stables_4)
Level 3
Royal Menagerie
Royal Menagerie
(wh_main_brt_stables_5)
Level 4
Garrison Buildings
Pegasus Knights x 1 Reinforced Walls
Reinforced Walls
(wh_main_brt_walls_3)
Level 2
Pegasus Knights x 2 Couronne (Town)
Couronne (Town)
(wh_main_special_settlement_couronne_3_brt)
Level 3
Couronne (City)
Couronne (City)
(wh_main_special_settlement_couronne_4_brt)
Level 4
Couronne (Duchy Capital)
Couronne (Duchy Capital)
(wh_main_special_settlement_couronne_5_brt)
Level 5