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General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Noble Swordsmen
Melee Infantry / Melee Infantry / (Ara_Noble_Sword)
Noble Swordsmen
The sword settles many arguments in the desert.
160 800 800 90 39 36 20 76 60 75 60
2
160 Nabatean Noble Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear5)
Nabatean Noble Spearmen
Nobles of Petra and other minor settlements, Nabateans were valiant rivals, then famous, loyal vassals of Roma for a long time. Under the 'Pax Romana they abandoned their nomadic and war attitudes, and become a sober people, completely involved in trades activity and agriculture
160 1130 1130 100 32 32 31 101 116 80 65
3
160 Nabatean Noble Swordsmen
Melee Infantry / Melee Infantry / (Ara_Melee5)
Nabatean Noble Swordsmen
Ages before the tourists of Wadi Rumm, the wonderful Nabatean desert was homeland of these fierce sons of the sands
160 1070 1070 100 37 38 35 88 117 80 65
4
90 Yathrib Heavy Lancers
Cavalry / Melee Cavalry / (Ara_Cav3)
Yathrib Heavy Lancers
Cavalrymen from jewish and arabia tribes in the Yathrib's region
90 1100 1100 100 34 32 47 89 98 140 60
5
160 Noble Infantry
Melee Infantry / Spear Infantry / (Sab_Noble_Shieldbearers)
Noble Infantry
Wealthy Sabeans may serve the temple by fighting on the front.
160 920 920 95 33 32 28 79 120 80 60
6
90 Armoured Camel Riders
Cavalry / Shock Cavalry / (Sab_Armoured_Camels)
Armoured Camel Riders
Nobles can fight on foot, but some prefer to ride the camel into battle.
90 1000 1000 100 32 34 66 37 77 140 55
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
7
160 Noble Swordsmen
Melee Infantry / Melee Infantry / (Ara_Noble_Sword)
Noble Swordsmen
The sword settles many arguments in the desert.
160 800 800 90 39 36 20 76 60 75 60
8
160 Indo-Kush Guild Warriors
Melee Infantry / Melee Infantry / (Bre_Indian_Guild_Warriors)
Indo-Kush Guild Warriors
"Sreni Pattya Yoddaha" Heavily armoured, steeped in a warrior tradition and bound by a professional code of warrior ethics, these troops can be relied on to hold the battle line in the most trying of circumstances.
160 1100 1100 100 45 38 38 40 77 75 60
9
160 Indo-Kush Swordmen
Melee Infantry / Melee Infantry / (Bre_Indian_Swordmen)
Indo-Kush Swordmen
"Hindus Pattisainya" Drawn mostly from tribes west of the Indus, such as the ones the Hellenes called Aspasios, they are a fearsome force of spearmen. They do however suffer from a morale and training problem, somewhat bolstered by the presence of more resilient officers.
160 540 540 70 26 36 28 64 62 65 45
10
160 Kardakes Swordsmen
Melee Infantry / Melee Infantry / (Eas_Urban_Sword)
Kardakes Swordsmen
The Kardakes were a late-term adoption to heavy infantry on behalf of the Achaemenid empire and later carried on by Atropene.
160 760 760 85 34 36 21 78 90 70 60
11
160 Tabriz Peltasts
Melee Infantry / Melee Infantry / (Eas_Tabriz_Peltasts)
Tabriz Peltasts
Peltasts by name, light infantry by choice.
160 590 590 85 29 36 20 57 72 70 55
12
160 Desert Swordsmen
Melee Infantry / Melee Infantry / (eas_sword_imm)
Desert Swordsmen
Desert people, average fighters, they are legion.
160 500 500 70 22 36 15 58 62 65 45
13
160 Red Sea Light Infantry
Melee Infantry / Melee Infantry / (Sab_Redsea_Light)
Red Sea Light Infantry
These settlers living on the Red Sea coast are men bred to live and fight on the frontier.
160 660 660 80 30 36 29 64 62 70 50
14
160 Maas Gat Marauders
Melee Infantry / Melee Infantry / (Ara_Melee1)
Maas Gat Marauders
Marauders coming from one of the deeper regions of Arabia Felix, sadly famour "friends" of trade convoys and harassing invaders
160 580 580 75 23 36 19 58 62 65 50
15
160 Qidria's Swords
Melee Infantry / Melee Infantry / (Ara_Melee2)
Qidria's Swords
Valiant warriors with swords and shields from the Qidrian people
160 700 700 80 28 36 29 62 78 70 55
16
160 Mascat Sword Infantry
Melee Infantry / Melee Infantry / (Ara_Melee3)
Mascat Sword Infantry
Mascat was probably an ancient sea city, relevant maritime trade center in contact with people of the Indo Valley
160 790 790 85 30 36 32 73 92 75 55
17
160 Gerrha's Guard
Melee Infantry / Melee Infantry / (Ara_Melee4)
Gerrha's Guard
Guard of Gerrha: ancient arabian city in the Persic Gulf. Strabone said the city was full of Caldeans escaping from Babylonia: they built their houses with salt. Plinius wrote that the city was 7,5 km of circumference, with towers built using square blocks of salt
160 890 890 85 33 36 34 83 112 80 60
18
160 Nabatean Noble Swordsmen
Melee Infantry / Melee Infantry / (Ara_Melee5)
Nabatean Noble Swordsmen
Ages before the tourists of Wadi Rumm, the wonderful Nabatean desert was homeland of these fierce sons of the sands
160 1070 1070 100 37 38 35 88 117 80 65
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
19
120 Levy Skirmishers
Missile Infantry / Missile Infantry / (Ara_Levy_Skirm)
Levy Skirmishers
The desert-canny fight only when they must.
120 500 500 75 28 70 8 18 7 23 3 40 52 50 20
20
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 470 470 70 20 155 7 35 7 23 3 40 52 50 20
21
120 Tribes People
Missile Infantry / Missile Infantry / (Ara_Tribes_People)
Tribes People
A wise man fights the desert before his fellow man.
120 340 340 70 28 70 7 18 5 23 3 5 27 45 20
22
120 Indo-Kush Longbowmen
Missile Infantry / Missile Infantry / (Bre_Indian_Longbow)
Indo-Kush Longbowmen
"Hindus Patiyodha" The Hindus tribes west of the Indus are famed for their use of massive longbows made from cane and strung with tough silken bowstrings. These bows allow them to launch arrows at a tremendous range, making their users essentially immune to enemy horse archers and projectiles.
120 700 700 85 38 165 6 30 15 36 14 24 27 55 40
23
120 Levy Peltasts
Missile Infantry / Missile Infantry / (Eas_Levy_Peltasts)
Levy Peltasts
Javelin-armed skirmishers harry an enemy before the main battle is joined.
120 510 510 70 28 70 7 18 10 23 2 19 27 50 30
24
120 Arabian Light Infantry
Missile Infantry / Missile Infantry / (Sab_Arablight_Inf)
Arabian Light Infantry
Javelinmen armed with spears can make for good skirmishers and anti-cavalry units.
120 440 440 70 32 70 9 18 16 34 10 39 63 50 30
25
120 Arabian Bowmen
Missile Infantry / Missile Infantry / (Sab_Archer_Spearmen)
Arabian Bowmen
Archers able to defend themselves are a valuable asset.
120 530 530 75 38 145 7 30 24 34 15 63 57 65 45
26
120 Nabatean Heavy Archers
Missile Infantry / Missile Infantry / (Ara_Bow1)
Nabatean Heavy Archers
Petra's windows have eyes who seek and kill...
120 770 770 80 38 145 7 30 25 36 19 67 87 65 55
27
120 Nabatean Heavy Peltasts
Missile Infantry / Missile Infantry / (Ara_Jav1)
Nabatean Heavy Peltasts
The best to reduce the size of too deep enemy lines...
120 700 700 80 32 70 9 18 21 36 17 69 72 70 55
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
28
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Ara_Levy_Spear)
Levy Spearmen
Levies can fight and are relatively cheap to maintain, but lack skill and conviction.
160 290 260 70 14 29 11 62 60 65 25
29
160 Indo-Kush Spearmen
Melee Infantry / Spear Infantry / (Bre_Indian_Spearmen)
Indo-Kush Spearmen
"Hindus Pattisainya" Drawn mostly from tribes west of the Indus, such as the ones the Hellenes called Aspasios, they are a fearsome force of spearmen. They do however suffer from a morale and training problem, somewhat bolstered by the presence of more resilient officers.
160 525 525 70 23 29 25 67 62 65 45
30
160 Kardakes Sparabaras
Melee Infantry / Spear Infantry / (Eas_Urban_Spear)
Kardakes Sparabaras
The Kardakes were a late-term adoption to heavy infantry on behalf of the Achaemenid empire and later carried on by Atropene.
160 750 750 85 27 29 19 84 110 70 60
31
160 Ekbatani Spears
Melee Infantry / Spear Infantry / (Eas_Ekbatani_Spears)
Ekbatani Spears
These spearmen tasked to defend the capital of Atropene, Ekbatana, and were some of the most elite units at Atropene's disposal.
160 870 870 100 30 32 29 73 120 80 60
32
160 Desert Spearmen
Melee Infantry / Spear Infantry / (eas_spear_imm)
Desert Spearmen
Desert people, average fighters, they are legion.
160 500 500 70 19 29 16 58 73 65 45
33
160 Citizen Spearmen
Melee Infantry / Spear Infantry / (Sab_Citizen_Spearmen)
Citizen Spearmen
It is an honor to serve the Kingdom and fight for its survival.
160 590 590 75 24 29 21 58 63 65 50
34
160 East Coast Levies
Melee Infantry / Spear Infantry / (Sab_East_Levies)
East Coast Levies
These men from the eastern parts of Arabia are more armoured and fanatical than their western counterparts.
160 520 520 75 22 29 19 63 87 65 45
35
160 Noble Infantry
Melee Infantry / Spear Infantry / (Sab_Noble_Shieldbearers)
Noble Infantry
Wealthy Sabeans may serve the temple by fighting on the front.
160 920 920 95 33 32 28 79 120 80 60
36
160 Red Sea Hoplites
Melee Infantry / Spear Infantry / (Sab_Redsea_Hoplites)
Red Sea Hoplites
Hellenic settlers from Egypt have adapted to the harsh sands of the Red Sea coast and thrived.
160 740 740 85 29 30 25 73 95 75 55
37
160 Arabian Light Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear1)
Arabian Light Spearmen
Light armoured men focusing on speed for the success of their maneuvers
160 480 480 70 20 29 17 63 57 65 50
38
160 Qidrian Light Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear2)
Qidrian Light Spearmen
Light lancers recruited from the region of Qidria, focusing on speed for the success of their maneuvers
160 690 690 80 25 29 23 68 83 70 55
39
160 Marib Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear3)
Marib Spearmen
Spearmen from Marib, once the main city of the Ancient Reign of Saba. Near it was built a huge dam that was the cause of its glory, but also of its downfall, when collapsed in 542
160 790 790 85 27 29 29 88 85 70 55
40
160 Gerrhaean Heavy Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear4)
Gerrhaean Heavy Spearmen
Coming from the extreme lands of Arabia Magna, not so far from Persican Sea, these heavy spearmen are distinguished by their remarkable equipment, despite of the terrible desertic climate
160 860 860 85 29 32 28 89 97 80 60
41
160 Nabatean Noble Spearmen
Melee Infantry / Spear Infantry / (Ara_Spear5)
Nabatean Noble Spearmen
Nobles of Petra and other minor settlements, Nabateans were valiant rivals, then famous, loyal vassals of Roma for a long time. Under the 'Pax Romana they abandoned their nomadic and war attitudes, and become a sober people, completely involved in trades activity and agriculture
160 1130 1130 100 32 32 31 101 116 80 65
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
90 Camel Spearmen
Cavalry / Melee Cavalry / (Ara_Camel_Spear)
Camel Spearmen
Camels stink; they scare horses with that stink, and make excellent mounts for aggressive cavalrymen.
90 430 430 70 19 29 21 60 51 120 25
43
90 Arabian Cavalry
Cavalry / Melee Cavalry / (Ara_Cav)
Arabian Cavalry
Striking swiftly, like the wind, is the desert way.
90 480 480 70 35 30 23 63 51 105 40
44
90 Levy Cavalry
Cavalry / Melee Cavalry / (Eas_Levy_Cav)
Levy Cavalry
Well trained or not, a horse in the ancient world was a good advantage.
90 600 600 70 23 29 32 49 97 115 45
45
90 Desert Camel Spearmen
Cavalry / Melee Cavalry / (Desert_camel_spear)
Desert Camel Spearmen
Desert people, average fighters, they are legion.
90 600 600 70 22 29 26 57 52 120 45
46
90 Sabean Nobles
Cavalry / Melee Cavalry / (Sab_Medium_Cavalry)
Sabean Nobles
Those Sabeans who can afford a horse and armor make excellent cavalry
90 880 880 90 33 29 36 67 107 120 50
47
90 Himyar Cavalry
Cavalry / Melee Cavalry / (Ara_Cav1)
Himyar Cavalry
Very fast Sabean Cavalry
90 580 580 75 29 38 38 69 79 110 50
48
90 Yathrib Heavy Lancers
Cavalry / Melee Cavalry / (Ara_Cav3)
Yathrib Heavy Lancers
Cavalrymen from jewish and arabia tribes in the Yathrib's region
90 1100 1100 100 34 32 47 89 98 140 60
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
49
90 Camel Archers
Cavalry / Missile Cavalry / (Ara_Camel_Archers)
Camel Archers
These camel riders are well suited, by inclination and training, to hit-and-run raiding tactics.
90 460 460 70 38 125 6 30 10 23 9 6 27 115 25
50
90 Desert Camel Archers
Cavalry / Missile Cavalry / (Desert_camel_archers)
Desert Camel Archers
Desert people, average fighters, they are legion.
90 650 650 70 38 125 6 30 13 36 18 17 27 120 45
51
90 Sabean Raiders
Cavalry / Missile Cavalry / (Sab_Light_Cavalry)
Sabean Raiders
The raiding men of Saba have been a thorn in Persia and Egypts side for years.
90 450 450 70 30 75 7 18 20 36 25 51 49 95 40
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
52
90 Armoured Camel Riders
Cavalry / Shock Cavalry / (Sab_Armoured_Camels)
Armoured Camel Riders
Nobles can fight on foot, but some prefer to ride the camel into battle.
90 1000 1000 100 32 34 66 37 77 140 55
53
90 Arabian Chosen Lancers
Cavalry / Shock Cavalry / (Ara_Cav2)
Arabian Chosen Lancers
Best spears of Arabia
90 820 820 90 30 34 63 76 84 125 55
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
54
40 Eastern Giant Ballista
Siege Engine / Fixed Artillery / (Eas_Giant_Ballista)
Eastern Giant Ballista
The inventive mind makes cruel machines very useful in battle.
40 810 810 110 205 550 2 9 23 5 8 27 60 35
55
40 Eastern Bastion Scorpion
Siege Engine / Fixed Artillery / (Eas_Scorpion_Bastion)
Eastern Bastion Scorpion
A man pierced through is unlikely to dispute a battle's outcome.
40 490 490 85 120 400 8 9 23 5 8 27 55 35
56
40 Eastern Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Eas_Scorpion)
Eastern Scorpion (Fixed)
A man pierced through is unlikely to dispute a battle's outcome.
40 490 490 85 120 350 6 9 23 5 8 27 60 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
57
40 Eastern Bastion Ballista
Siege Engine / Field Artillery / (Eas_Ballista_Bastion)
Eastern Bastion Ballista
If a man can be seen, he can be hit. If hit, killed.
40 560 560 85 170 460 4 9 23 5 8 27 55 35
58
40 Eastern Ballista
Siege Engine / Field Artillery / (Eas_Ballista)
Eastern Ballista
If a man can be seen, he can be hit. If hit, killed.
40 1580 700 85 170 420 3 9 23 5 8 27 60 35
59
40 Eastern Scorpion
Siege Engine / Field Artillery / (Eas_Cheiroballistra)
Eastern Scorpion
A man pierced through is unlikely to dispute a battle's outcome.
40 600 600 85 120 350 6 9 23 5 8 27 60 35
60
40 Eastern Large Onager
Siege Engine / Field Artillery / (Eas_Large_Onager)
Eastern Large Onager
Carnage is only the start: wise targets remember urgent business elsewhere.
40 1800 880 110 230 480 3 9 23 6 8 27 60 35
61
40 Eastern Bastion Onager
Siege Engine / Field Artillery / (Eas_Onager_Bastion)
Eastern Bastion Onager
Really big rocks, thrown at the enemy, punctuate many a debating point in war.
40 650 650 85 190 400 5 9 23 5 8 27 55 35
62
40 Eastern Onager
Siege Engine / Field Artillery / (Eas_Onager)
Eastern Onager
Really big rocks, thrown at the enemy, punctuate many a debating point in war.
40 1600 750 85 190 350 4 9 23 5 8 27 60 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
63
140 Missile Penteres - Archers
Medium Ship / Missile Ship / (Afr_Archers_Five)
Missile Penteres - Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

The ability to kill enemies at a distance is always welcome.

140 810 810 115 1020 5 33 140 7 30 7 23 3 5 27 50 20
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
64
120 Assault Tetreres - Levy Spearmen
Medium Ship / Melee Ship / (Ara_Spear_Four)
Assault Tetreres - Levy Spearmen
Ramming attacks from these ships will inflicting terrible damage.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

120 580 580 100 890 5 14 29 11 62 60 65 25
65
60 Fire Pot Dieres - Levy Spearmen
Medium Ship / Melee Ship / (Ara_Spear_Two_Fire_Pots)
Fire Pot Dieres - Levy Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

60 400 400 70 501 6 14 29 11 62 60 65 25
66
60 Assault Dieres - Levy Spearmen
Medium Ship / Melee Ship / (Ara_Spear_Two)
Assault Dieres - Levy Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

60 350 350 70 501 6 14 29 11 62 60 65 25
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
67
80 Missile Trieres - Levy Skirmishers
Medium Ship / Missile Ship / (Ara_Skirm_Thee)
Missile Trieres - Levy Skirmishers
A large contingent of archers can make short work of enemy crews.

The desert-canny fight only when they must.

80 500 500 85 693 6 28 70 8 18 7 23 3 40 52 50 20
68
80 Scorpion Trieres - Levy Skirmishers
Medium Ship / Missile Ship / (Ara_Skirm_Three_Scorpio)
Scorpion Trieres - Levy Skirmishers
Deadly accurate dart-throwers give enemies pause.

The desert-canny fight only when they must.

80 710 710 85 693 6 28 70 8 18 7 23 3 40 52 50 20
69
140 Scorpion Penteres - Slingers
Medium Ship / Missile Ship / (Ara_Slingers_Five_Dbl_Scorpio)
Scorpion Penteres - Slingers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Even the humblest nomad may hurl a stone at his enemies.

140 1040 1040 115 1090 5 20 155 7 35 7 23 3 40 52 50 20
70
140 Tower Penteres - Slingers
Medium Ship / Missile Ship / (Ara_Slingers_Five_Lft_Bow)
Tower Penteres - Slingers
From a shipboard tower, all enemies become little targets to be potted at will.

Even the humblest nomad may hurl a stone at his enemies.

140 1040 1040 115 1090 5 20 155 7 35 7 23 3 40 52 50 20
71
140 Missile Penteres - Slingers
Medium Ship / Missile Ship / (Ara_Slingers_Five)
Missile Penteres - Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Even the humblest nomad may hurl a stone at his enemies.

140 840 840 100 1090 5 20 155 7 35 7 23 3 40 52 50 20
72
80 Raiding Hemiolia - Tribes People
Medium Ship / Missile Ship / (Ara_Tribes_One_Halfer)
Raiding Hemiolia - Tribes People
These swift, manoeuvrable ships are a useful scouting force for any admiral.

A wise man fights the desert before his fellow man.

80 300 300 70 459 6 28 70 7 18 5 23 3 5 27 45 20
73
100 Pursuit Trihemiolia - Tribes People
Medium Ship / Missile Ship / (Ara_Tribes_Two_Halfer)
Pursuit Trihemiolia - Tribes People
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

A wise man fights the desert before his fellow man.

100 290 290 70 585 7 28 70 7 18 5 23 3 5 27 45 20
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
74
40 Light Artillery Penteres - Eastern Ballista (Ship)
Medium Ship / Artillery Ship / (Eas_Ballista_Five)
Light Artillery Penteres - Eastern Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

If a man can be seen, he can be hit. If hit, killed.

40 630 630 115 1090 5 180 420 3 9 23 5 8 27 60 35
75
40 Artillery Penteres - Eastern Onager (Ship)
Medium Ship / Artillery Ship / (Eas_Onager_Five)
Artillery Penteres - Eastern Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

Really big rocks, thrown at the enemy, punctuate many a debating point in war.

40 750 750 115 1090 5 200 350 3 9 23 5 8 27 60 35