East Coast Levies
These men from the eastern parts of Arabia are more armoured and fanatical than their western counterparts.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name East Coast Levies |
Main Unit Key Sab_East_Levies |
Land Unit Key Sab_East_Levies |
Naval Unit Key egyptian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 520 |
Recruitment Cost 520 |
Upkeep Cost 75 |
Melee Attack 22 |
29 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 16 |
└ Bonus vs Infantry 0 |
Charge Bonus 19 |
63 |
├ Base Defence 28 |
├ Shield thureos |
└ Shield Defence 35 |
87 |
├ Armour spolas |
├ Armour Defence 52 |
└ Shield Armour 35 |
65 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
└ Bonus Hit Points 10 |
Base Morale 45 |
Abilities
East Coast Levies- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |