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Arabian Bowmen MascatMascat Missile Infantry

Arabian Bowmen

Archers able to defend themselves are a valuable asset.

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Arabian Bowmen

Unit Name

Arabian Bowmen

Main Unit Key

Sab_Archer_Spearmen

Land Unit Key

Sab_Archer_Spearmen

Naval Unit Key

egyptian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

530

Recruitment Cost

530

Upkeep Cost

75

Missile Damage

38

├ Missile Weapon

rome_composite_bow

├ Projectile

arrow_composite

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

11

Accuracy

5

Range

145

Reload

18

Shots Per Minute

7

Ammunition

30

Melee Attack

24

Weapon Damage

34

├ Melee Weapon

rome_eastern_axe

├ Melee Damage Base

16

├ Melee Damage Ap

18

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

63

├ Base Defence

24

├ Shield

peltast_thureos

└ Shield Defence

39

Armour

57

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

30

Health

65

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Arabian Bowmen
  • Precision Shot
    Improved missile weapon damage for an extended period.
    Missile damage
    Exertion: fatigue
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Arabian Bowmen
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Arabian Bowmen Lv. 0 Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Arabian Bowmen Lv. 1 Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus