

Saxoni Raiders
The first raid is a rite of passage, a coming of age for the Saxoni man.Arguably the first time the 'Saxoni' - an aggressive Germanic tribe - was mentioned was by the Egyptian writer Claudius Ptolemy in 'Geographia', during the 2nd century AD. At the time, they were thought to occupy land to the north of the Lower Elbe river, where modern-day Hamburg stands today. The Emperor Julian mentioned the Saxoni again, in AD 356, during a speech against his rival, Magnentius, with whom they had allied. In the 3rd century AD, pressure on the Roman Empire's northern frontier, due to alarmingly-frequent Saxoni raids, led to dedicated defence of the 'Saxon Shore' on both sides of the English Channel. Several branches of Saxoni, along with their neighbours the Angles and Jutes, migrated and settle in the former Roman province of Britannia, eventually becoming known as the 'English'.
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Unit Name Saxoni Raiders |
Main Unit Key 3c_Sax_Saxon_Raiders |
Land Unit Key 3c_Sax_Saxon_Raiders |
Naval Unit Key 3c_barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 380 |
Recruitment Cost 380 |
Upkeep Cost 75 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 34 |
Weapon Damage 26 |
├ Melee Weapon rome_celtic_axe |
├ Melee Damage Base 16 |
├ Melee Damage Ap 10 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 16 |
Melee Defence 48 |
├ Base Defence 18 |
├ Shield round |
└ Shield Defence 30 |
Armour 60 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 30 |
Health 45 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 35 |
Abilities
No Ability
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Resistant to Cold
This unit tires less quickly in snow. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Faction Availability | |
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Empire Divided |