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HomeHome / Total War: Rome II / Saxoni (Empire Divided) / Units / Heavy Raider - Gedriht Swordsmen
Heavy Raider - Gedriht Swordsmen Saxoni (Empire Divided)Saxoni (Empire Divided) Melee Ship

Heavy Raider - Gedriht Swordsmen

Strong warships, constructed to withstand the worst the sea can throw at them.

They have sworn to fight and die for the chief.

Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man's thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.

(Gedriht Swordsmen)
While not as disciplined as Roman Legionaries, Rome's attempts to incorporate Germania into its empire left its mark on Germanic armies, particularly the various tribal factions settled along the borders, who served as a buffer and fought as foederati for the Romans. Surely influenced by Rome's burgeoning Legions, the Saxoni developed remarkable military organisation for a northern Germanic tribe. Warriors were grouped into warbands, each with its own chief, and were further categorised into classes. Of these, the Gedriht were the personal retainers of the chief, who swore an oath to die with their leader. The Geoguth were the youngest warriors, who formed the bulk of a warband and fought on the frontline. The Duguth were older, veteran warriors, who had earned their positions but may not have been as swift as their younger counterparts. Naturally, the best equipment was reserved for the Gedriht, while the other two classes shared what little weapons and armour were left - metal and metalworking skills were uncommon in Germania at this time. The elite warriors were also responsible for starting the baritus, the infamous, terrifying Germanic war-chant.

Heavy Raider - Gedriht Swordsmen

Unit Name

Heavy Raider - Gedriht Swordsmen

Main Unit Key

3c_Sax_Heavy_Assault_Raider_Gedriht

Land Unit Key

3c_Sax_Gedriht_Swordsmen

Naval Unit Key

3c_barbarian_heavy_raider

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

1600

Recruitment Cost

1600

Upkeep Cost

320

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Ship Health

1290

└ Ship

barbarian_heavy_raider

Ship Speed

3

Melee Attack

48

Weapon Damage

45

├ Melee Weapon

rome_celtic_longsword_elite

├ Melee Damage Base

40

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

35

Melee Defence

69

├ Base Defence

39

├ Shield

celtic

└ Shield Defence

30

Armour

80

├ Armour

mail_improved

├ Armour Defence

45

└ Shield Armour

35

Health

65

├ Man Entity

rome_infantry_very_heavy

├ Man Health

45

└ Bonus Hit Points

20

Base Morale

60

Abilities

Heavy Raider
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Gedriht Swordsmen
  • Shield Screen
    The unit raises their shields in a static defensive formation.
    Bracing, melee defence, shield strength
    Can't move
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Heavy Raider
  • Very good hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Very good boarding
Gedriht Swordsmen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Heavy Raider - Gedriht Swordsmen Lv. 0 Raiders' Port
Raiders' Port
(3c_barb_port_military_4)
Level 3