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Saxoni Raiders Saxoni (Empire Divided)Saxoni (Empire Divided) 近战步兵

Saxoni Raiders

The first raid is a rite of passage, a coming of age for the Saxoni man.

Arguably the first time the 'Saxoni' - an aggressive Germanic tribe - was mentioned was by the Egyptian writer Claudius Ptolemy in 'Geographia', during the 2nd century AD. At the time, they were thought to occupy land to the north of the Lower Elbe river, where modern-day Hamburg stands today. The Emperor Julian mentioned the Saxoni again, in AD 356, during a speech against his rival, Magnentius, with whom they had allied. In the 3rd century AD, pressure on the Roman Empire's northern frontier, due to alarmingly-frequent Saxoni raids, led to dedicated defence of the 'Saxon Shore' on both sides of the English Channel. Several branches of Saxoni, along with their neighbours the Angles and Jutes, migrated and settle in the former Roman province of Britannia, eventually becoming known as the 'English'.

汉化补丁: 3DM蒹葭汉化组

Saxoni Raiders

Unit Name

Saxoni Raiders

Main Unit Key

3c_Sax_Saxon_Raiders

Land Unit Key

3c_Sax_Saxon_Raiders

Naval Unit Key

3c_barbarian_transport

Soldiers

160

Category

近战步兵

Class

近战步兵

自定义战斗 价格

380

招募成本

380

Upkeep Cost

75

远程杀伤

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

准度

5

射程

40

Reload

0

每分钟射速

4

弹药量

2

近战攻击

34

武器杀伤

26

├ Melee Weapon

rome_celtic_axe

├ 基础近战杀伤

16

├ 近战杀伤加成

10

├ Armour Piercing

Yes

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

16

近战防御

48

├ Base Defence

18

├ Shield

round

└ 盾牌防御

30

甲胄

60

├ 甲胄

leather

├ Armour Defence

30

└ 盾牌护甲

30

生命值

45

├ Man Entity

rome_infantry_medium_fast

├ Man Health

40

└ Bonus Hit Points

5

基础士气

35

技能

No Ability

特性

  • 来去无踪
    这支部队可于部署区域外进行部署
  • 耐寒
    于雪地上战斗时,这支部队受到的疲劳影响会减慢
  • 潜行
    这支部队在任何地形上移动时都会保持隐蔽

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Saxoni Raiders
  • 攻击适中
  • 防御较差
  • 杀伤适中但破甲能力较差
  • 士气低落
要求 建筑
Saxoni Raiders Lv. 0 Settlement
Settlement
(3c_barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(3c_barb_city_2)
Level 1
Hundred
Hundred
(3c_barb_city_3)
Level 2
Industrial Oppidum
Industrial Oppidum
(3c_barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(3c_barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(3c_barb_city_tribal_4)
Level 3
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(3c_barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(3c_barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(3c_barb_horse_3)
Level 2
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(3c_barb_iron_1)
Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(3c_barb_iron_armour_2)
Level 1
Pagus (Armourer)
Pagus (Armourer)
(3c_barb_iron_armour_3)
Level 2
Village (Blacksmith)
Village (Blacksmith)
(3c_barb_iron_weapon_2)
Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(3c_barb_iron_weapon_3)
Level 2
Farmstead
Farmstead
(3c_barb_town_1)
Level 0
Village
Village
(3c_barb_town_2)
Level 1
Town
Town
(3c_barb_town_3)
Level 2
Farm Pagus
Farm Pagus
(3c_barb_town_farm_4)
Level 3
Tribal Pagus
Tribal Pagus
(3c_barb_town_tribal_4)
Level 3
Farmstead (Spice Depot)
Farmstead (Spice Depot)
(barb_spice_1)
Level 0
Village (Large Spice Depot)
Village (Large Spice Depot)
(barb_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(barb_spice_3)
Level 2
Pagus (Master Spice Producer)
Pagus (Master Spice Producer)
(barb_spice_4)
Level 3