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Saxoni Raiders Saxoni (Empire Divided)Saxoni (Empire Divided) 近戰步兵

Saxoni Raiders

The first raid is a rite of passage, a coming of age for the Saxoni man.

Arguably the first time the 'Saxoni' - an aggressive Germanic tribe - was mentioned was by the Egyptian writer Claudius Ptolemy in 'Geographia', during the 2nd century AD. At the time, they were thought to occupy land to the north of the Lower Elbe river, where modern-day Hamburg stands today. The Emperor Julian mentioned the Saxoni again, in AD 356, during a speech against his rival, Magnentius, with whom they had allied. In the 3rd century AD, pressure on the Roman Empire's northern frontier, due to alarmingly-frequent Saxoni raids, led to dedicated defence of the 'Saxon Shore' on both sides of the English Channel. Several branches of Saxoni, along with their neighbours the Angles and Jutes, migrated and settle in the former Roman province of Britannia, eventually becoming known as the 'English'.

繁體中文化: 巴哈姆特全軍破敵板

Saxoni Raiders

Unit Name

Saxoni Raiders

Main Unit Key

3c_Sax_Saxon_Raiders

Land Unit Key

3c_Sax_Saxon_Raiders

Naval Unit Key

3c_barbarian_transport

Soldiers

160

Category

近戰步兵

Class

近戰步兵

自定義戰鬥 價格

380

募兵經費

380

Upkeep Cost

75

遠程傷害

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

精準

5

射程

40

Reload

0

每分鐘射速

4

彈藥

2

近戰

34

武器傷害

26

├ Melee Weapon

rome_celtic_axe

├ 近程傷害基地

16

├ 近戰法術傷害

10

├ Armour Piercing

Yes

├ 對抗騎兵加成

0

├ 對抗大象時有加成

0

└ 對抗步兵時有加成

0

衝鋒加成

16

近戰防禦

48

├ Base Defence

18

├ Shield

round

└ 盾牌防禦

30

甲胄

60

├ 甲胄

leather

├ Armour Defence

30

└ 盾牌護甲

30

健康

45

├ Man Entity

rome_infantry_medium_fast

├ Man Health

40

└ Bonus Hit Points

5

基礎士氣

35

技能

No Ability

屬性

  • 遊擊兵部署
    該單位可以在部署區域之外進行部署。
  • 御寒能力
    該單位在寒冷環境下不易疲勞。
  • 潛行
    該單位在任何地形下都可以隱身移動。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
Saxoni Raiders
  • 攻擊力一般
  • 防禦力弱
  • 傷害一般但穿甲能力弱
  • 士氣低
要求 建築
Saxoni Raiders Lv. 0 Settlement
Settlement
(3c_barb_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(3c_barb_city_2)
Level 1
Hundred
Hundred
(3c_barb_city_3)
Level 2
Industrial Oppidum
Industrial Oppidum
(3c_barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(3c_barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(3c_barb_city_tribal_4)
Level 3
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(3c_barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(3c_barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(3c_barb_horse_3)
Level 2
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(3c_barb_iron_1)
Level 0
Village (Shieldmaker)
Village (Shieldmaker)
(3c_barb_iron_armour_2)
Level 1
Pagus (Armourer)
Pagus (Armourer)
(3c_barb_iron_armour_3)
Level 2
Village (Blacksmith)
Village (Blacksmith)
(3c_barb_iron_weapon_2)
Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(3c_barb_iron_weapon_3)
Level 2
Farmstead
Farmstead
(3c_barb_town_1)
Level 0
Village
Village
(3c_barb_town_2)
Level 1
Town
Town
(3c_barb_town_3)
Level 2
Farm Pagus
Farm Pagus
(3c_barb_town_farm_4)
Level 3
Tribal Pagus
Tribal Pagus
(3c_barb_town_tribal_4)
Level 3
Farmstead (Spice Depot)
Farmstead (Spice Depot)
(barb_spice_1)
Level 0
Village (Large Spice Depot)
Village (Large Spice Depot)
(barb_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(barb_spice_3)
Level 2
Pagus (Master Spice Producer)
Pagus (Master Spice Producer)
(barb_spice_4)
Level 3