

Gothic Night Riders
Only the bravest dare mount a raid under cover of darkness.The Germanic Harii tribe were a warrior cult, shrouded in mystery. Their night hunters were a terrifying prospect if met on the battlefield. Their bodies, shields and weapons were painted black for maximum shock value. The Roman historian, Tacitus, said this of the Harii: “…quite apart from their strength, which exceeds that of the other tribes I have just listed, they pander to their innate savagery by skill and timing: with black shields and painted bodies, they choose dark nights to fight, and by means of terror and shadow of a ghostly army they cause panic, since no enemy can bear a sight so unexpected and hellish; in every battle the eyes are the first to be conquered”.
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Unit Name Gothic Night Riders |
Main Unit Key 3c_Goth_Gothic_Night_Riders |
Land Unit Key 3c_Goth_Gothic_Night_Riders |
Naval Unit Key 3c_barbarian_transport |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 610 |
Recruitment Cost 610 |
Upkeep Cost 120 |
Missile Damage 41 |
├ Missile Weapon rome_javelin_improved |
├ Projectile javelin_improved |
├ Missile Damage 29 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 18 |
Shots Per Minute 7 |
Ammunition 7 |
Melee Attack 14 |
Weapon Damage 24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
Melee Defence 23 |
├ Base Defence 13 |
├ Shield small_round |
└ Shield Defence 10 |
Armour 35 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 5 |
Health 90 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 10 |
├ Mount rome_celtic_horse_sword_shield_vh |
├ Mount Entity rome_horse_very_heavy |
└ Mount Health 40 |
Base Morale 45 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
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Stables
(3c_barb_agriculture_horse_3) Level 2 ![]()
Horse Ranch
(3c_barb_agriculture_horse_4) Level 3 |
Faction Availability | |
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Empire Divided |