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HomeHome / Total War: Rome II / Gothi (Empire Divided) / Units / Tervingi Oathsworn
Tervingi Oathsworn Gothi (Empire Divided)Gothi (Empire Divided) Melee Infantry

Tervingi Oathsworn

Their oath is unbreakable, unlike their enemies.

Whereas German tribes often fought in a more ordered, organised manner than the Celts, they sometimes adopted their neighbours’ weapons and equipment, either through battle or trade. Celtic armour found its way onto the backs of privileged German warriors, while double-edged longswords were another example of creeping Celtic influence. An iron sword was a prestigious possession, so those who carried them were either of noble blood or were veteran followers. By following a noble, warriors were duty-bound to show dedication and valour. If he fell in combat, the noble’s men were expected to fight to the death. Anyone who survived such a battle was disgraced. Some hanged themselves, unable to live with the shame and dishonour of outliving their battle-lord.

Tervingi Oathsworn

Unit Name

Tervingi Oathsworn

Main Unit Key

3c_Goth_Tervingi_Oathsworn_commander

Land Unit Key

3c_Goth_Tervingi_Oathsworn

Naval Unit Key

3c_barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1340

Recruitment Cost

1340

Upkeep Cost

270

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

48

Weapon Damage

45

├ Melee Weapon

rome_celtic_longsword_elite

├ Melee Damage Base

40

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

35

Melee Defence

69

├ Base Defence

39

├ Shield

celtic

└ Shield Defence

30

Armour

80

├ Armour

mail_improved

├ Armour Defence

45

└ Shield Armour

35

Health

65

├ Man Entity

rome_infantry_very_heavy

├ Man Health

45

└ Bonus Hit Points

20

Base Morale

70

Abilities

No Ability

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Tervingi Oathsworn
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale