Dromonarion Galley - Eastern Light BoatmenDromonarion are light, swift and easy to manoeuvre.
Fighting effectively at sea takes skill, courage, and sea-legs in abundance.
The dromonarion was smaller and lighter than the dromon and was ideal for patrolling the mouths of rivers. Following the Battle of Actium, where Augustus defeated Marc Anthony and Cleopatra to become First Citizen and de facto Emperor, the Roman navy favoured lighter, more manoeuvrable ships over the larger warships used by the Greeks. This was because of the types of duties they were expected to perform; tasks such as escorting the grain ships from Egypt, suppression of piracy, and river patrols. By this time, large ships were no longer required as there were few naval powers who remained large enough to pose a threat to the new Roman Empire.
(Eastern Light Boatmen)
Naval warfare in the ancient world was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the Second Punic War, Rome famously broke Carthage's mastery of the waves by creating the 'corvus' - a bridge that allowed its soldiers to board and fight. The distinction, then, in antiquity, between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.
Unit NameDromonarion Galley - Eastern Light Boatmen
Main Unit Keyatt_shp_eas_light_boatmen_dro_light
Land Unit Keyatt_mar_est_eastern_light_boatmen
Naval Unit Keyatt_dro_light_mel_eas
Custom Battle Cost375
├ Melee Weaponatt_spear
├ Melee Base Damage24
├ Armour-piercing Damage8
├ Armour PiercingNo
├ Attack Against Cavalry20
├ Attack Against Elephants20
└ Attack Against Infantry0
├ Base Defence5
└ Shield Defence0
├ Armour Defence23
└ Shield Armour50
├ Man Entityatt_infantry_very_heavy
├ Man Health105
└ Bonus Hit Points3
AbilitiesEastern Light Boatmen
- Douse Fire
Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
- Use the Whip
Improved defence and fatigue resistance for a short time at the cost of overexertion.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
|The Last Roman|