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HomeHome / Total War: Attila / Himyar / Units / Ashum
Ashum HimyarHimyar Missile Infantry

Ashum

A rain of death to quench the desert heat.

Massed in large numbers, eastern archers could inflict heavy casualties, and the composite bows they carried afford them greater range, accuracy and power than many of their western counterparts. Constructed from a combination of wood, sinew and animal horn, the composite bow was far more effective than the traditional wooden or ‘self’ bow. As its core offered greater flexibility, allowing the archer to draw its string back further and achieve a great range and power, the composite bow could find a target up to 35 metres away and pierce chainmail armour. Requiring great strength and stamina, it demanded respect, care and attention to use well. As military campaigns were often fought during the summer and autumn months, archers could rest their weapons during the winter - reconditioning the bodies before restringing and tensioning for future use.

Ashum

Unit Name

Ashum

Main Unit Key

att_des_es_ashum

Land Unit Key

att_des_es_ashum

Naval Unit Key

att_cor_heavy_rom

Soldiers

160

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

240

Recruitment Cost

240

Upkeep Cost

120

Missile Damage

38

├ Missile Weapon

att_bow

├ Projectile

att_arrow_bow_normal

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

20

Accuracy

0

Range

150

Reload

45

Rate of Fire

5

Ammunition

15

Melee Attack

10

Melee Damage

6

├ Melee Weapon

att_dagger

├ Melee Base Damage

5

├ Armour-piercing Damage

1

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

5

Melee Defence

10

├ Base Defence

5

├ Shield

att_arrow_shield

└ Shield Defence

5

Armour

5

├ Armour

att_none

├ Armour Defence

0

└ Shield Armour

5

Health

92

├ Man Entity

att_infantry_very_light

├ Man Health

75

└ Bonus Hit Points

17

Morale

34

Abilities

Ashum
  • Sea Sickness
    As these men are inexperienced sailors. Caught up in sea combat, they suffer various penalties.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Ashum Lv. 0 Levy Camp
Levy Camp
(att_bld_eastern_sassanid_military_minor_1)
Level 0
Levy Centre
Levy Centre
(att_bld_eastern_sassanid_military_minor_2)
Level 1
Militia Encampment
Militia Encampment
(att_bld_eastern_sassanid_military_minor_3)
Level 2
Militia Compound
Militia Compound
(att_bld_eastern_sassanid_military_minor_4)
Level 3
Faction Availability
Grand Campaign