Parthia (Imperator Augustus) Units
Units
- General (2)
- Melee Infantry (11)
- Missile Infantry (6)
- Spear Infantry (8)
- Melee Cavalry (5)
- Missile Cavalry (6)
- Shock Cavalry (3)
- Chariot (1)
- Elephant (2)
- Fixed Artillery (3)
- Field Artillery (7)
- Admiral (2)
- Melee Ship (5)
- Missile Ship (7)
- Artillery Ship (2)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Missile Cavalry / (Eas_Noble_Horse_Archers) Noble Horse Archers There is an art to using the bow from horseback, in battle or on the hunt. |
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90 | 700 | 700 | 90 | 38 | 125 | 7 | 30 | 14 | 36 | 11 | 8 | 90 | 130 | 55 | ||||
2 |
Cavalry / Shock Cavalry / (Eas_Royal_Cataphracts) Royal Cataphracts Armoured like turtles, brave as lions, with lances like wasp stings… |
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90 | 1100 | 1100 | 100 | 37 | 34 | 70 | 27 | 110 | 150 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
3 |
Melee Infantry / Melee Infantry / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 310 | 270 | 70 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | ||||||||
4 |
Melee Infantry / Melee Infantry / (Eas_Mob) Mob The mob is easily roused, but fickle in its bravery and commitment to battle. |
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120 | 40 | 30 | 10 | 6 | 23 | 3 | 13 | 27 | 45 | 20 | ||||||||
5 |
Melee Infantry / Melee Infantry / (Eas_Par_Sword) Parthian Swordsmen Once their javelins have struck, these Parthians are able to finish off any survivors. |
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160 | 740 | 740 | 85 | 32 | 36 | 31 | 81 | 92 | 70 | 60 | ||||||||
6 |
Melee Infantry / Melee Infantry / (eas_sword_imm) Desert Swordsmen Desert people, average fighters, they are legion. |
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160 | 500 | 500 | 70 | 22 | 36 | 15 | 58 | 62 | 65 | 45 | ||||||||
7 |
Melee Infantry / Melee Infantry / (Eas_Immortals_Sword) Immortal Swordsmen Elite and professional troops. They fight with swords. |
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160 | 850 | 850 | 100 | 37 | 38 | 31 | 74 | 100 | 75 | 60 | ||||||||
8 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Axemen) Parthian Axemen Parthian Axemen are skilled warriors who are great at breaking enemy shields. |
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160 | 670 | 670 | 85 | 29 | 34 | 28 | 77 | 92 | 75 | 55 | ||||||||
9 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Heavy) Parthian Heavy Infantry Parthian heavy infantry are armored and better trained soldiers. |
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160 | 700 | 700 | 85 | 30 | 38 | 20 | 78 | 92 | 75 | 55 | ||||||||
10 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Infantry) Parthian Infantry Parthian basic infantry are the core of every eastern army. |
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160 | 600 | 600 | 70 | 25 | 36 | 18 | 63 | 93 | 70 | 55 | ||||||||
11 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Sword_Regular) Parthian Sword Regulars Parthian regulars are part of every army. |
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160 | 650 | 650 | 85 | 28 | 36 | 24 | 80 | 92 | 75 | 55 | ||||||||
12 |
Melee Infantry / Melee Infantry / (Eas_Parthia_Armored_Infantry) Parthian Armored Infantry Armored infantry is very good at holding lines. |
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160 | 800 | 800 | 100 | 33 | 38 | 20 | 88 | 92 | 75 | 60 | ||||||||
13 |
Melee Infantry / Melee Infantry / (Eas_Noble_Blood_Infantry) Parthian Noble Blood Infantry |
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160 | 930 | 930 | 100 | 37 | 38 | 33 | 90 | 87 | 75 | 65 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
14 |
Missile Infantry / Missile Infantry / (Eas_Elite_Persian_Archers) Elite Persian Archers The bow and the spear make the man who can use them doubly dangerous. |
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120 | 600 | 600 | 90 | 35 | 145 | 7 | 30 | 16 | 29 | 11 | 30 | 27 | 65 | 40 | ||||
15 |
Missile Infantry / Missile Infantry / (Eas_Javelinmen) Eastern Javelinmen These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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120 | 500 | 500 | 85 | 32 | 70 | 9 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||||
16 |
Missile Infantry / Missile Infantry / (Eas_Parthian_Foot_Archers) Parthian Foot Archers If a Parthian can see it, he can shoot at it. |
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120 | 445 | 445 | 75 | 38 | 145 | 7 | 30 | 8 | 23 | 4 | 7 | 27 | 50 | 20 | ||||
17 |
Missile Infantry / Missile Infantry / (Eas_Persian_Light_Archers) Persian Light Archers Archers should be valued for the ability to strike down a distant foe. |
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120 | 410 | 410 | 75 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | ||||
18 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
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120 | 500 | 500 | 70 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||||
19 |
Missile Infantry / Missile Infantry / (Eas_Immortals_Bow) Immortal Archers Elite and professional troops using long bows. |
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120 | 850 | 850 | 100 | 38 | 165 | 6 | 30 | 22 | 38 | 12 | 36 | 57 | 70 | 55 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
20 |
Melee Infantry / Spear Infantry / (Eas_Persian_Hoplites) Persian Hoplites An idea like hoplites is worth copying, even if Greek "liberty" weakens a man… |
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160 | 520 | 520 | 80 | 20 | 29 | 16 | 64 | 90 | 70 | 40 | ||||||||
21 |
Melee Infantry / Spear Infantry / (Eas_Spear) Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
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160 | 280 | 280 | 60 | 15 | 29 | 11 | 53 | 63 | 65 | 30 | ||||||||
22 |
Melee Infantry / Spear Infantry / (Eas_Immortals_Spear) Immortal Spearmen Elite and professional troops. They fight with spears. |
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160 | 830 | 830 | 100 | 31 | 32 | 27 | 77 | 100 | 75 | 60 | ||||||||
23 |
Melee Infantry / Spear Infantry / (eas_spear_imm) Desert Spearmen Desert people, average fighters, they are legion. |
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160 | 500 | 500 | 70 | 19 | 29 | 16 | 58 | 73 | 65 | 45 | ||||||||
24 |
Melee Infantry / Spear Infantry / (Eas_Parthia_Spearmen) Parthian Spearmen Parthian spear units, effective against cavalry. |
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160 | 610 | 610 | 70 | 23 | 29 | 21 | 68 | 93 | 70 | 55 | ||||||||
25 |
Melee Infantry / Spear Infantry / (Eas_Parthia_Spear_Regular) Parthian Spear Regulars Parthian regulars are part of every army. |
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160 | 650 | 650 | 85 | 25 | 29 | 21 | 84 | 92 | 75 | 55 | ||||||||
26 |
Melee Infantry / Spear Infantry / (Eas_Parthia_Noble_Spearmen) Parthian Noble Spearmen Nobles are excelent spearmen, very good against all types of cavalry. |
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160 | 860 | 860 | 100 | 31 | 32 | 28 | 88 | 92 | 75 | 60 | ||||||||
27 |
Melee Infantry / Spear Infantry / (Eas_Parthian_Hoplites) Parthian Blood Spearmen Discipline is needed to carry a spear and bear a shield in the phalanx. |
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160 | 780 | 780 | 85 | 27 | 29 | 24 | 75 | 117 | 70 | 55 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
28 |
Cavalry / Melee Cavalry / (Ara_Camel_Spear) Camel Spearmen Camels stink; they scare horses with that stink, and make excellent mounts for aggressive cavalrymen. |
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90 | 430 | 430 | 70 | 19 | 29 | 21 | 60 | 51 | 120 | 25 | ||||||||
29 |
Cavalry / Melee Cavalry / (Eas_Median_Cav) Median Cavalry These fine cavalrymen are well able to handle themselves in the cut and thrust of melee. |
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90 | 610 | 610 | 85 | 29 | 29 | 31 | 77 | 87 | 110 | 50 | ||||||||
30 |
Cavalry / Melee Cavalry / (Eas_Noble_Blood_Cav) Noble Blood Cavalry These spear-armed cavalrymen fight well in close-combat, making them a useful striking force. |
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90 | 640 | 640 | 90 | 33 | 29 | 37 | 77 | 87 | 120 | 50 | ||||||||
31 |
Cavalry / Melee Cavalry / (Eas_Imperial_Cataphracts) Klibanophoroi The most beautiful and heaviest of cavalry units. |
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90 | 1150 | 1150 | 110 | 34 | 32 | 66 | 71 | 110 | 150 | 65 | ||||||||
32 |
Cavalry / Melee Cavalry / (Desert_camel_spear) Desert Camel Spearmen Desert people, average fighters, they are legion. |
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90 | 600 | 600 | 70 | 22 | 29 | 26 | 57 | 52 | 120 | 45 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
33 |
Cavalry / Missile Cavalry / (Ara_Camel_Archers) Camel Archers These camel riders are well suited, by inclination and training, to hit-and-run raiding tactics. |
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90 | 460 | 460 | 70 | 38 | 125 | 6 | 30 | 10 | 23 | 9 | 6 | 27 | 115 | 25 | ||||
34 |
Cavalry / Missile Cavalry / (Eas_Armour_Horse_Archers) Armoured Horse Archers A fleet horse archer is never happier than when he has a surfeit of targets. |
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90 | 530 | 530 | 85 | 38 | 125 | 6 | 30 | 13 | 23 | 10 | 14 | 57 | 105 | 40 | ||||
35 |
Cavalry / Missile Cavalry / (Eas_Horse_Skirm) Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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90 | 390 | 390 | 70 | 30 | 75 | 8 | 18 | 12 | 36 | 18 | 37 | 49 | 90 | 25 | ||||
36 |
Cavalry / Missile Cavalry / (Eas_Noble_Horse_Archers) Noble Horse Archers There is an art to using the bow from horseback, in battle or on the hunt. |
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90 | 700 | 700 | 90 | 38 | 125 | 7 | 30 | 14 | 36 | 11 | 8 | 90 | 130 | 55 | ||||
37 |
Cavalry / Missile Cavalry / (Eas_Parthian_Horse_Archers) Parthian Horse Archers Leave a Parthian a bow and one eye, and he may yet conquer. |
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90 | 470 | 470 | 70 | 40 | 125 | 6 | 30 | 12 | 23 | 10 | 8 | 27 | 90 | 35 | ||||
38 |
Cavalry / Missile Cavalry / (Desert_camel_archers) Desert Camel Archers Desert people, average fighters, they are legion. |
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90 | 650 | 650 | 70 | 38 | 125 | 6 | 30 | 13 | 36 | 18 | 17 | 27 | 120 | 45 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
39 |
Cavalry / Shock Cavalry / (Eas_Camel_Cataphracts) Camel Cataphracts These camel-mounted lancers can break enemy lines, and disturb enemy cavalry with their stench! |
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90 | 1110 | 1110 | 100 | 35 | 31 | 71 | 42 | 90 | 140 | 65 | ||||||||
40 |
Cavalry / Shock Cavalry / (Eas_Cataphracts) Eastern Cataphracts Nigh-on invulnerable within their armour, these warriors are a fearsome sight. |
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90 | 920 | 920 | 100 | 32 | 31 | 64 | 23 | 90 | 145 | 60 | ||||||||
41 |
Cavalry / Shock Cavalry / (Eas_Royal_Cataphracts) Royal Cataphracts Armoured like turtles, brave as lions, with lances like wasp stings… |
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90 | 1100 | 1100 | 100 | 37 | 34 | 70 | 27 | 110 | 150 | 65 | ||||||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
42 |
Cavalry / Chariot / (Eas_Immortals_Char) Immortal Chariots Elite and professional troops. Mounted on heavy chariots. |
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12 | 1050 | 1050 | 110 | 50 | 38 | 35 | 32 | 57 | 140 | 60 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
43 |
Elephants / Elephant / (Ind_War_Elephants) Indian War Elephants War elephants are a wave of flesh, unleashed against the unwary. |
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24 | 1020 | 1020 | 130 | 57 | 68 | 32 | 27 | 47 | 820 | 40 | ||||||||
44 |
Elephants / Elephant / (Eas_Immortals_Elephant) Immortal Elephants Elite and professional troops. Mounted on large elephants. |
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24 | 1200 | 1200 | 130 | 65 | 68 | 48 | 29 | 57 | 975 | 60 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
45 |
Siege Engine / Fixed Artillery / (Eas_Giant_Ballista) Eastern Giant Ballista The inventive mind makes cruel machines very useful in battle. |
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40 | 810 | 810 | 110 | 205 | 550 | 2 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||||
46 |
Siege Engine / Fixed Artillery / (Eas_Scorpion_Bastion) Eastern Bastion Scorpion A man pierced through is unlikely to dispute a battle's outcome. |
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40 | 490 | 490 | 85 | 120 | 400 | 8 | 9 | 23 | 5 | 8 | 27 | 55 | 35 | |||||
47 |
Siege Engine / Fixed Artillery / (Eas_Scorpion) Eastern Scorpion (Fixed) A man pierced through is unlikely to dispute a battle's outcome. |
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40 | 490 | 490 | 85 | 120 | 350 | 6 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
48 |
Siege Engine / Field Artillery / (Eas_Ballista_Bastion) Eastern Bastion Ballista If a man can be seen, he can be hit. If hit, killed. |
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40 | 560 | 560 | 85 | 170 | 460 | 4 | 9 | 23 | 5 | 8 | 27 | 55 | 35 | |||||
49 |
Siege Engine / Field Artillery / (Eas_Ballista) Eastern Ballista If a man can be seen, he can be hit. If hit, killed. |
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40 | 1580 | 700 | 85 | 170 | 420 | 3 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||||
50 |
Siege Engine / Field Artillery / (Eas_Cheiroballistra) Eastern Scorpion A man pierced through is unlikely to dispute a battle's outcome. |
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40 | 600 | 600 | 85 | 120 | 350 | 6 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||||
51 |
Siege Engine / Field Artillery / (Eas_Large_Onager) Eastern Large Onager Carnage is only the start: wise targets remember urgent business elsewhere. |
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40 | 1800 | 880 | 110 | 230 | 480 | 3 | 9 | 23 | 6 | 8 | 27 | 60 | 35 | |||||
52 |
Siege Engine / Field Artillery / (Eas_Onager_Bastion) Eastern Bastion Onager Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
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40 | 650 | 650 | 85 | 190 | 400 | 5 | 9 | 23 | 5 | 8 | 27 | 55 | 35 | |||||
53 |
Siege Engine / Field Artillery / (Eas_Onager) Eastern Onager Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
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40 | 1600 | 750 | 85 | 190 | 350 | 4 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||||
54 |
Siege Engine / Field Artillery / (Eas_Scorpion_Pot_Ballista) Scorpion Pot Ballista A sting in the tail gives your enemies a particularly nasty surprise. |
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40 | 1560 | 560 | 110 | 30 | 420 | 3 | 9 | 23 | 6 | 4 | 27 | 60 | 35 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
55 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
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40 | 630 | 630 | 115 | 1090 | 5 | 180 | 420 | 3 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||
56 |
Heavy Ship / Melee Ship / (Eas_Elite_Archers_Six_Lft_Aft) Tower Hexeres - Hillmen From a shipboard tower, all enemies become little targets to be potted at will. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 1360 | 1360 | 130 | 1281 | 4 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
57 |
Heavy Ship / Melee Ship / (Eas_Elite_Archers_Six_Lft_Aft) Tower Hexeres - Hillmen From a shipboard tower, all enemies become little targets to be potted at will. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 1360 | 1360 | 130 | 1281 | 4 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | ||||||
58 |
Heavy Ship / Melee Ship / (Eas_Elite_Archers_Six) Assault Hexeres - Hillmen These magnificent ships are both intimidating and extremely dangerous. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 1290 | 1290 | 130 | 1281 | 4 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | ||||||
59 |
Medium Ship / Melee Ship / (Eas_Hillmen_Four) Assault Tetreres - Hillmen Ramming attacks from these ships will inflicting terrible damage. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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120 | 560 | 560 | 100 | 890 | 5 | 25 | 34 | 11 | 42 | 52 | 65 | 35 | ||||||
60 |
Medium Ship / Melee Ship / (Eas_Spear_Two_Fire_Pots) Fire Pot Dieres - Eastern Spearmen Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. Cheap spearmen are not necessarily poor spearmen. |
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60 | 400 | 400 | 70 | 501 | 6 | 15 | 29 | 11 | 53 | 63 | 65 | 30 | ||||||
61 |
Medium Ship / Melee Ship / (Eas_Spear_Two) Assault Dieres - Eastern Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Cheap spearmen are not necessarily poor spearmen. |
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60 | 340 | 340 | 70 | 501 | 6 | 15 | 29 | 11 | 53 | 63 | 65 | 30 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
62 |
Medium Ship / Missile Ship / (Eas_Javelinmen_One_Halfer) Raiding Hemiolia - Eastern Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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80 | 500 | 500 | 70 | 459 | 6 | 32 | 70 | 9 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||
63 |
Medium Ship / Missile Ship / (Eas_Par_Archers_Three_Scorpio) Scorpion Trieres - Parthian Foot Archers Deadly accurate dart-throwers give enemies pause. If a Parthian can see it, he can shoot at it. |
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80 | 850 | 850 | 85 | 693 | 6 | 38 | 145 | 7 | 30 | 8 | 23 | 4 | 7 | 27 | 50 | 20 | ||
64 |
Medium Ship / Missile Ship / (Eas_Par_Archers_Three) Missile Trieres - Parthian Foot Archers A large contingent of archers can make short work of enemy crews. If a Parthian can see it, he can shoot at it. |
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80 | 610 | 610 | 85 | 693 | 6 | 38 | 145 | 7 | 30 | 8 | 23 | 4 | 7 | 27 | 50 | 20 | ||
65 |
Medium Ship / Missile Ship / (Eas_Per_Archers_Five_Dbl_Scorpio) Scorpion Penteres - Persian Light Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Archers should be valued for the ability to strike down a distant foe. |
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140 | 1210 | 1210 | 115 | 1090 | 5 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | ||
66 |
Medium Ship / Missile Ship / (Eas_Per_Archers_Five_Lft_Bow) Tower Penteres - Persian Light Archers From a shipboard tower, all enemies become little targets to be potted at will. Archers should be valued for the ability to strike down a distant foe. |
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140 | 1210 | 1210 | 115 | 1090 | 5 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | ||
67 |
Medium Ship / Missile Ship / (Eas_Per_Archers_Five) Missile Penteres - Persian Light Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Archers should be valued for the ability to strike down a distant foe. |
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140 | 1010 | 1010 | 115 | 1090 | 5 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | ||
68 |
Medium Ship / Missile Ship / (Eas_Slingers_Two_Halfer) Pursuit Trihemiolia - Eastern Slingers Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Even giants can be humbled by nimble slingers. |
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100 | 640 | 640 | 70 | 585 | 7 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
69 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
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40 | 630 | 630 | 115 | 1090 | 5 | 180 | 420 | 3 | 9 | 23 | 5 | 8 | 27 | 60 | 35 | |||
70 |
Medium Ship / Artillery Ship / (Eas_Onager_Five) Artillery Penteres - Eastern Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
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40 | 750 | 750 | 115 | 1090 | 5 | 200 | 350 | 3 | 9 | 23 | 5 | 8 | 27 | 60 | 35 |