

Immortal Spearmen
Elite and professional troops. They fight with spears.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
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Unit Name Immortal Spearmen |
Main Unit Key Eas_Immortals_Spear |
Land Unit Key Eas_Immortals_Spear |
Naval Unit Key persian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 830 |
Recruitment Cost 830 |
Upkeep Cost 100 |
Melee Attack 31 |
Weapon Damage 32 |
├ Melee Weapon rome_celtic_spear_elite |
├ Melee Damage Base 21 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 17 |
├ Bonus vs Elephants 19 |
└ Bonus vs Infantry 0 |
Charge Bonus 27 |
Melee Defence 77 |
├ Base Defence 51 |
├ Shield hoplite |
└ Shield Defence 26 |
Armour 100 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 43 |
Health 75 |
├ Man Entity rome_infantry_very_heavy_fast |
├ Man Health 60 |
└ Bonus Hit Points 15 |
Base Morale 60 |
Abilities
Immortal Spearmen- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - The Fear
Prevents any enemy units caught within your general's area of influence from activating their abilities for an extended period.
Ability use - Shield Screen
The unit raises their shields in a static defensive formation.
Bracing, melee defence, shield strength
Can't move - Cavalry Counter-tactics
Improves unit's ability to endure enemy cavalry charges for an extended time.
Bonus vs mounted units - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |