

Immortal Archers
Elite and professional troops using long bows.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
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Unit Name Immortal Archers |
Main Unit Key Eas_Immortals_Bow |
Land Unit Key Eas_Immortals_Bow |
Naval Unit Key persian_transport |
Soldiers 120 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 100 |
Missile Damage 38 |
├ Missile Weapon rome_longbow |
├ Projectile arrow_longbow |
├ Missile Damage 30 |
├ Missile Ap Damage 8 |
└ Base Reload Time 12 |
Accuracy 5 |
Range 165 |
Reload 17 |
Shots Per Minute 6 |
Ammunition 30 |
Melee Attack 22 |
Weapon Damage 38 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 32 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 6 |
Charge Bonus 12 |
Melee Defence 36 |
├ Base Defence 36 |
├ Shield none |
└ Shield Defence 0 |
Armour 57 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 0 |
Health 70 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Immortal Archers- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue - Precision Shot
Improved missile weapon damage for an extended period.
Missile damage
Exertion: fatigue - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Fast rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Poor morale
Faction Availability | |
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Grand Campaign | |
Imperator Augustus |