Parthian Heavy Infantry
Parthian heavy infantry are armored and better trained soldiers.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Parthian Heavy Infantry |
Main Unit Key Eas_Parthia_Heavy |
Land Unit Key Eas_Parthia_Heavy |
Naval Unit Key persian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 85 |
Melee Attack 30 |
38 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 32 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 6 |
Charge Bonus 20 |
78 |
├ Base Defence 43 |
├ Shield thureos |
└ Shield Defence 35 |
92 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 35 |
75 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Parthian Heavy Infantry- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue - Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 1 |
Royal Karka
(east_city_royal_4) Level 3
Royal Barracks
(east_military_infantry_4) Level 3 |
Lv. 0 |
Infantry Quarters
(east_military_infantry_3) Level 2 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |