Savage Orc Boar Boy Big 'Uns
A boar-mounted Savage Orc Big ‘Un has a powerful charge and a really unpleasant line in melee skills.Although Savage Orc Boar Boyz wear no armour save an occasional hidebound shield, they are remarkably hard to bring down. These nearly-bare brutes can ride through clouds of arrows and emerge unscathed (although perhaps much angrier). Even in close combat, Savage Orc Boar Boyz can withstand all but the most determined of blows. This is due to their sturdy hides, the thick-muscled, protective mounds of their smelly boar mounts, and their own mystical warpaint. While tough as old boots, Savage Orc Boar Boyz are better known for the prodigious damage they cause when they charge. They crash into enemy units with an unparalleled ferocity - boar tusks, crude axes, or flint-tipped spears that all jab, thrust and stab in a frenetic assault. In their recklessness some Savage Orcs even fight with a weapon in each hand, using their legs alone to clutch onto their mounts. These Savage Orcs are a whirling maelstrom of destruction, hacking and flailing with wild abandon - and Savage Orc Big 'Uns on war boars are more fearsome still!
Unit Name Savage Orc Boar Boy Big 'Uns |
Main Unit Key wh_main_grn_cav_savage_orc_boar_boy_big_uns |
Land Unit Key wh_main_grn_cav_savage_orc_boar_boy_big_uns |
Land Unit Group Parents Cavalry & Chariots |
Land Unit Group Shock Cavalry |
Caste Melee Cavalry |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 275 |
Number of Units 60 |
7440 |
├ Mount 60 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu2_orc_bo1_warboar_dual_swords |
├ Man Entity wh_main_grn_inf_orc_boar_rider_blood |
├ Man Hit Points 8 |
├ Num Men 60 |
└ Bonus Hit Points 116 |
130 |
└ Man Mass 130.0000 |
35 |
├ Armour wh2_main_body_35 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 68 |
33 |
└ Man Speed 33 |
Melee Attack 28 |
22 |
36 |
├ Melee Weapon wh_main_grn_orc_boar_choppa_savage_big_uns |
├ Base Weapon Damage 12 |
├ Armour-Piercing Weapon Damage 24 |
├ Bonus vs. Large 5 |
└ Bonus vs. Infantry 0 |
Charge Bonus 58 |
Abilities
-
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Bigger & 'Arder
The heaviest, strongest and meanest of Orcs, Big 'Uns are eager to prove it against enemies of all sizes. - Warpaint
The colourful tattoos on their bare skin grant Savage Orcs [[img:ui/battle ui/ability_icons/resistance_physical.png]]Physical Resistance, which reduces the damage from any non-magical attack.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |