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HomeHome / Total War: WARHAMMER II / Von Carstein (Mortal Empires) / Units / Crypt Horrors
Crypt Horrors Von Carstein (Mortal Empires)Von Carstein (Mortal Empires) Melee Infantry

Crypt Horrors

Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline.

Crypt Horrors are only seen openly in times of war, where they are primarily used as the shock troops of ambitious Strigoi Ghoul Kings. Crypt Ghouls are counted amongst the lowliest of all Vampiric servants; after all, they lack even the common decency to be properly dead. So the sight of pack of Crypt Horrors accompanying a Vampire to battle is evidence of the terrible depths that their master has sunk to in his quest for survival. In order to create a Crypt Horror, a Vampire must open his veins to a Ghoul and allow it to gulp down his precious blood - essentially a pale bastardisation of the Dark Kiss - an act that is reviled by those who count themselves amongst the elite of Sylvanian society. In battle, packs of Crypt Horrors muscle their way towards the front lines, eyes glowing with dire light. They used shattered gravestones, tomb statuary and cemetery railings to smash aside those brave enough to stand before them, but it is their meat-encrusted fangs and talons that are to be avoided at all costs. Even a shallow wound from a Crypt Horror bears enough poisonous rot to kill a horse. Despised by the living and the dead alike, Crypt Horrors are creatures to be truly feared.

Crypt Horrors

Unit Name

Crypt Horrors

Main Unit Key

wh_main_vmp_mon_crypt_horrors

Land Unit Key

wh_main_vmp_mon_crypt_horrors

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Monstrous Infantry

Naval Unit Group

Monstrous Infantry

Soldiers

16

Caste

Monstrous Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

200

Melee Attack

30

Weapon Strength (Weapon Damage)

65

├ Melee Weapon

wh_main_claws_crypt_horrors

├ Melee Damage Base

15

├ Melee Damage Ap

50

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

25

├ Base Defence

25

├ Shield

none

└ Shield Defence

0

Armour

15

├ Armour

wh2_main_body_15

├ Armour Defence

15

└ Shield Armour

0

Health

560

├ Man Entity

wh_main_monster_crypt_horrors

├ Man Speed

50

├ Man Health

8

└ Bonus Hit Points

552

Leadership (Base Morale)

44

Abilities

  • Regeneration
    There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
  • Crumbling
    The dead do not rest easily in the Old World. Those summoned by Vampires and Necromancers no longer have mortal concerns - they serve only their master's will.
  • Disintegrating
    The Dark Magic binding has failed. Both flesh and necromantic energy slough off the subjects, leaving naught but dust.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • {{tr:wh2_dlc09_undead_description}}

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Regeneration
    flaming attacks will cause more damage to units with Regeneration.
  • Poison Attacks
    The poisonous attacks of this unit weaken the target's speed and damage.
Requires Buildings
Crypt Horrors Lv. 0 Mausoleum
Mausoleum
(wh_main_vmp_cemetary_3)
Level 2
Ruins of Mourkain
Ruins of Mourkain
(wh2_main_special_galbaraz_mourkain_vmp_1)
Level 0
Garrison Buildings
Crypt Horrors x 1 Corpse Pile
Corpse Pile
(wh_main_vmp_garrison_1)
Level 0
Grave Guard Watchtower
Grave Guard Watchtower
(wh_main_vmp_garrison_2)
Level 1
Skeletal Walls
Skeletal Walls
(wh_main_vmp_walls_2)
Level 1
Ruins of Mourkain
Ruins of Mourkain
(wh2_main_special_galbaraz_mourkain_vmp_1)
Level 0
Large Occupied Elven Colony
Large Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_4)
Level 4
Outpost Garrison
Outpost Garrison
(wh2_main_vmp_defence_norsca_1)
Level 0
Crypt Horrors x 2 Blasphemous Bulwark
Blasphemous Bulwark
(wh_main_vmp_walls_3)
Level 2
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_eagle_vmp_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_eagle_vmp_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_eagle_vmp_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_eagle_vmp_5)
Level 5
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_griffon_vmp_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_griffon_vmp_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_griffon_vmp_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_griffon_vmp_5)
Level 5
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_phoenix_vmp_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_phoenix_vmp_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_phoenix_vmp_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_phoenix_vmp_5)
Level 5
Fortress Gate
Fortress Gate
(wh2_main_special_fortress_gate_unicorn_vmp_2)
Level 2
Grand Fortress Gate
Grand Fortress Gate
(wh2_main_special_fortress_gate_unicorn_vmp_3)
Level 3
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_unicorn_vmp_4)
Level 4
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_unicorn_vmp_5)
Level 5
Thriving Occupied Elven Colony
Thriving Occupied Elven Colony
(wh2_main_special_settlement_colony_major_other_5)
Level 5
The Plains of Bones
The Plains of Bones
(wh2_main_special_shrine_of_khaine_vmp_1)
Level 1