ArchersThe bow is as natural to the High Elves as breathing; each shot is a masterpiece of death from afar.
When a High Elf begins his martial training, he first learns the arts of swordsmanship and archery. Only when he has mastered both blade and bow is he inducted into the white-garbed ranks of an archer regiment. For the High Elves, white is the colour of purity and integrity and of death, and their robes symbolise their determination to fight to the end, no matter what horrors await them on the battlefield. Once trained, an archer serves in his regiment for a decade or more, forsaking all previous allegiances. There, he will learn how to send volleys of arrows high into the air, so that they scythe into the enemy ranks from above, and when to hold fire against a charging foe, so that every shot cripples or kills. Most of all, he learns to focus his pride into a courage that will allow him to stand his ground. Ulthuan is forever beset by grave perils, and even the finest weapons are worth naught without valorous hands to wield them.
Main Unit Keywh2_main_hef_inf_archers_0
Land Unit Keywh2_main_hef_inf_archers_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupMissile Infantry
Naval Unit GroupMissile Infantry
Custom Battle Cost475
├ Missile Weaponwh2_main_hef_longbow_arrow
├ Missile Damage16
├ Missile Ap Damage3
└ Base Reload Time11
Shots Per Minute6.1
├ Melee Weaponwh2_main_hef_sword
├ Melee Damage Base19
├ Melee Damage Ap5
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence14
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh2_main_hef_infantry_fast_blood_dismembers
├ Man Speed36
├ Man Health8
└ Bonus Hit Points55
Leadership (Base Morale)60
- Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Good Range
This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
|The Eye of the Vortex|