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HomeHome / Total War: WARHAMMER II / Order of Loremasters / Buildings / Massif Orcal (Elven Hamlet)
Massif Orcal (Elven Hamlet) Order of LoremastersOrder of Loremasters Massif Orcal Level 2

Massif Orcal (Elven Hamlet)

Even the noble High Elves must have humble beginnings. Well, some of them.

Massif Orcal

Ruined Massif Orcal
Ruined Massif Orcal
(wh2_dlc15_special_settlement_massif_orcal_hef_ruin)
Massif Orcal Level 0
Massif Orcal (Elven Hamlet)
Massif Orcal (Elven Hamlet)
(wh2_dlc15_special_settlement_massif_orcal_hef_1)
Massif Orcal Level 1
Massif Orcal (Elven Village)
Massif Orcal (Elven Village)
(wh2_dlc15_special_settlement_massif_orcal_hef_2)
Massif Orcal Level 2
Massif Orcal (Elven Town)
Massif Orcal (Elven Town)
(wh2_dlc15_special_settlement_massif_orcal_hef_3)
Massif Orcal Level 3
Massif Orcal (Elven City)
Massif Orcal (Elven City)
(wh2_dlc15_special_settlement_massif_orcal_hef_4)
Massif Orcal Level 4
Massif Orcal (Spired Citadel)
Massif Orcal (Spired Citadel)
(wh2_dlc15_special_settlement_massif_orcal_hef_5)
Massif Orcal Level 5
Massif Orcal (Elven Hamlet)

Building Name

Massif Orcal (Elven Hamlet)

Level Name

wh2_dlc15_special_settlement_massif_orcal_hef_1

Building Chain

Massif Orcal

Building Level

2

Create Time

2

Create Cost

800

Effects

Way-fragments generated: 1 (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

60 Silver Helms
60 Silver Helms
Silver Helms
(wh2_main_hef_cav_silver_helms_0)
Shock Cavalry
90 Archers
90 Archers
90 Archers
90 Archers
Archers
(wh2_main_hef_inf_archers_0)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Archers
Missile Infantry / Missile Infantry / (wh2_main_hef_inf_archers_0)
Archers
The bow is as natural to the High Elves as breathing; each shot is a masterpiece of death from afar.
90 475 475 19 180 6.1 24 16 24 4 14 15 63 60
2
120 Spearmen
Melee Infantry / Melee Infantry / (wh2_main_hef_inf_spearmen_0)
Spearmen
All High Elves, both highborn and low, must defend Ulthuan to the last.
120 500 500 20 25 4 38 95 63 70