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HomeHome / Total War: WARHAMMER II / Order of Loremasters / Units / Shadow-walkers
Shadow-walkers Order of LoremastersOrder of Loremasters Missile Infantry

Shadow-walkers

As well as commanding bands of Shadow Warriors, Shadow-walkers form an elite retinue of Nagarythe’s finest to accompany Alith Anar into battle.

Bands of Shadow Warriors are often led by the most capable of their kin, known as Shadow-walkers. To reach the rank of Shadow-walker an Elf must have hundreds of years in the field under his cape and have proven to be utterly dedicated to Nagarythe’s cause. Compared to other High Elves, they are merciless, cold and callous - almost indistinguishable from the Druchii they hunt. They are unquestioningly loyal to their king, and as such, will form Alith Anar’s elite retinue on occasions when he is forced into open battle.

Shadow-walkers

Unit Name

Shadow-walkers

Main Unit Key

wh2_dlc10_hef_inf_shadow_walkers_0

Land Unit Key

wh2_dlc10_hef_inf_shadow_walkers_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Missile Infantry

Naval Unit Group

Missile Infantry

Soldiers

60

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

1100

Recruitment Cost

1100

Upkeep Cost

275

Missile Damage

27

├ Missile Weapon

wh2_dlc10_hef_longbow_arrow_shadow_walker

├ Projectile

wh2_dlc10_hef_longbow_arrow_shadow_walker

├ Missile Damage

22

├ Missile Ap Damage

5

└ Base Reload Time

11

Accuracy

33

Range

180

Reload

10

Shots Per Minute

6.1

Ammunition

20

Melee Attack

40

Weapon Strength (Weapon Damage)

34

├ Melee Weapon

wh2_dlc10_hef_dual_swords_shadow

├ Melee Damage Base

24

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

12

Charge Bonus

12

Melee Defence

27

├ Base Defence

27

├ Shield

none

└ Shield Defence

0

Armour

30

├ Armour

wh2_main_leather_30

├ Armour Defence

30

└ Shield Armour

0

Health

82

├ Man Entity

wh2_dlc10_hef_infantry_fast_shadow_blood_dismembers

├ Man Speed

38

├ Man Health

8

└ Bonus Hit Points

74

Leadership (Base Morale)

76

Abilities

  • Martial Prowess
    High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.

Attributes

  • {{tr:guerrilla_deployment}}
  • Fire Whilst Moving
    This unit can fire while on the move.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Stalk
    This unit can move hidden in any terrain.
  • Master Ambusher
    This unit can move whilst hidden in any terrain, firing in any direction even whilst running!