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Home 首頁 / Das Heilige Römische Reich 06 神聖羅馬諸國誌 06 / The Aztecs / Mongol Heavy Archers
Das Heilige Römische Reich 06 神聖羅馬諸國誌 06
The Aztecs The Aztecs
Units List 兵種單位
4. Cog
5. Dhow
10. Galley
13. Holk
14. Lad'Ya
60. Scouts
63. Kazaks
143. Pikemen
158. Billmen
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223. Azabs
263. Bombard
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277. Cannon
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Previous unit 上一個兵種Mongol Light Lancers Mongol Heavy LancersNext unit 下一個兵種
Mongol Heavy Archers
Mongol Heavy Archers
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Class and category 兵種 missile cavalry
Soldier 兵員數量 Mongol_Heavy_Archers, 32, 0, 0.35
Mount 騎乘座騎 heavy horse, elephant -4, camel -4
Engine and Ship 攻城器與戰船
Attributes 特殊屬性 sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_circle
Formation 陣形 1, 3.4, 3, 6, 3, square
Hit points 生命值 1, 0
Primary weapon 主武器 8, 3, arrow3horse, 120, 28, missile, missile_mechanical, piercing, none, 0, 0.35, no
Secondary weapon 副武器 8, 4, no, 0, 0, melee, melee_blade, blunt, mace, 30, 0.35, ap
Primary armour 主防禦 7, 15, 3, metal
Secondary armour 副防禦 0, 0, flesh
Heat and ground effect 氣候地形影響 2, 0, 0, -6, 1
Mental 士氣 13, disciplined, highly_trained
Cost 招募成本 1, 1200, 0, 120, 95, 1100, 4, 220
Unit Description 兵種描述
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Mongol Heavy Archers The main weapon of the Mongol army is the bow, and as Mongol warriors are born into the saddle, they make excellent horse archers. These warriors have exchanged the mobility of light armour for the protection of heavy lamellar armour, allowing them to take a little more punishment from both ranged and melee weapons.

Armour upgrade 護甲升級
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Ownership factions 擁有勢力
Require buildings 需求建築
No. Card
建築
Name
名稱
Initial quantity
初始數量
Replenish rate
補充率
Maximum quantity
最大數量
Experience
經驗值
Requires condition
其他招募條件
1 Castle (Upgrade) 1 0.2 2 0
A Castle stamps its owner's authority onto the landscape, making dominion clear for all to see.
2 Fortress (Upgrade) 1 0.4 3 0
A fortress is a permanent statement of ownership, and not something that is easily taken.
3 Citadel (Upgrade) 1 0.4 3 0
A Citadel is the ultimate defensive structure, its three-ringed stone walls form a strongpoint without compare!
4 Baron's Stables 1 0.5 4 0
Baron's stables allow for the recruitment of capable cavalry units.
5 Earl's Stables 1 0.7 6 0
Earl's stables allow for the recruitment of elite cavalry units.
6 King's Stables 1 0.7 6 0
King's stables allow for the recruitment of the penultimate cavalry units.
7 Sultan's Racing Track 1 0.4 3 0
A Sultan's Race Track allows cavalry recruitment in a city, and the ability to stage races. It also improves public happiness.
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