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Royal Military Academy
Home / Das Heilige Römische Reich 06 / Kingdom of Sweden / Units
Das Heilige Römische Reich 06
Kingdom of Sweden Kingdom of Sweden
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 5 1500 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
30
Dragon Boat light ship light warship 30 1 12 0 no 0 0 no 0 10 0 8 670 200
sea_faring, can_withdraw 0 ratings No ratings
A larger version of the longship, able to carry more men as well as grappling hooks for boarding actions.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 5 800 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
20
Longboat light ship light warship 20 1 8 0 no 0 0 no 0 5 0 8 500 150
sea_faring, can_withdraw 0 ratings No ratings
Usually used as a Viking troop carrier. These ships carry Scandinavian raiding parties across Europe.
5
32
Feudal Knights heavy cavalry barded horse 32 1 10 6 no 11 4 no 9 14 4 13 980 320
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
6
32
Chivalric Knights heavy cavalry barded horse 32 1 13 8 no 14 4 no 11 14 4 15 1330 380
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Elite warriors clad in steel plate armour, these men pack a ferocious charge, while being hard to kill.
7
32
Huscarls heavy cavalry heavy horse 32 1 11 4 ap 0 0 no 7 16 4 13 990 250
sea_faring, hide_forest, can_withdraw, can_formed_charge 2 ratings Great unit
Protected by mail armour and wielding axes, these fearsome warriors are effective cavalry.
8
32
Knights Hospitaller heavy cavalry barded horse 32 1 13 8 no 14 4 no 9 14 4 19 1180 250
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 1 ratings Good unit
Well trained and disciplined these knights are amongst the deadliest heavy cavalry in all Christendom.
9
32
Merchant Cavalry Militia heavy cavalry heavy horse 32 1 6 2 no 0 0 no 9 12 4 7 670 280
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 2 ratings Legendary unit
Poorly trained, but well equipped cavalry who fight with a sword.
10
32
Scouts light cavalry pony 32 1 7 3 no 7 2 ap 6 12 4 7 710 190
sea_faring, hide_forest, can_withdraw, can_formed_charge 0 ratings No ratings
Cheap to recruit and equip, scouts are useful for running down fleeing troops and scattering archers.
11
32
Mounted Crossbowmen missile cavalry fast pony 32 1 5 1 ap 7 2 no 7 10 0 7 770 205
sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow 0 ratings No ratings
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
12
48
Peasant Archers missile infantry 48 1 5 1 no 2 1 no 0 8 0 7 220 150
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
13
48
Crossbowmen missile infantry 48 1 9 1 ap 6 1 no 7 6 0 7 330 175
sea_faring, hide_forest, can_withdraw, crossbow 0 ratings No ratings
Slow to reload, but a potent and easy to use missile weapon firing powerful bolts.
14
48
Arquebusiers missile infantry 48 1 14 1 ap 6 1 no 0 10 0 7 460 175
sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen 0 ratings No ratings
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
15
48
Hand Gunners missile infantry 48 1 13 2 ap 11 2 no 7 6 0 9 650 200
sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen 0 ratings No ratings
Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
16
60
Peasants light infantry 60 1 3 0 no 0 0 no 0 8 0 5 110 100
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
17
60
Viking Raiders light infantry 60 1 9 2 ap 0 0 no 0 16 6 9 480 155
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Wild and hardy warriors from the cold north armed with axes and light armour.
18
60
Town Militia light infantry 60 1 5 2 light_spear, spear_bonus_6 0 0 no 0 14 5 7 290 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with short spears.
19
60
Spear Militia spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 7 310 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1 ratings Legendary unit
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
20
60
Lowland Spear Militia spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 8 310 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercenary_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
21
60
Lowland Peasant Militia spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 7 310 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercenary_unit 0 ratings No ratings
Comprised of free farmers. Trained and armed with spears but unable to afford armour.
22
60
Flemish Pikemen spearmen infantry 60 1 9 3 spear, long_pike, spear_bonus_10 8 2 no 7 6 0 9 340 155
sea_faring, hide_forest, can_withdraw, pike, start_not_phalanxing, free_upkeep_unit, mercenary_unit 0 ratings No ratings
Hailing from Flanders, these mercenaries are armed with pikes and wear light armour.
23
60
Goedendag Militia heavy infantry 60 1 14 4 ap 0 0 no 0 11 0 7 270 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy, mercenary_unit 0 ratings No ratings
Militia unit armed with a Goedendag.
24
48
Sword Staff Militia heavy infantry 48 1 12 3 ap, short_pike, spear_bonus_6 6 3 ap, spear_bonus_4 9 3 0 9 550 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, start_not_phalanxing 1 ratings Promising unit
Sword staff wielding militia armoured in plate.
25
48
Norse Swordsmen heavy infantry 48 1 11 2 no 0 0 no 7 16 6 9 400 150
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Well armed and equipped Norse swordsmen. Able to wear chain and plate armour.
26
48
Norse Axemen heavy infantry 48 1 11 6 ap 0 0 no 9 7 0 13 700 150
sea_faring, hide_forest, hardy, can_withdraw 2 ratings Good unit
Formidable axemen from Scandinavia. Equipped with two-handed axes and protected by heavy armour
27
48
Obudshaer heavy infantry 48 1 11 4 ap, short_pike, spear_bonus_6 8 4 ap, spear_bonus_4 11 7 0 13 720 150
sea_faring, hide_forest, hardy, can_withdraw, start_not_phalanxing 2 ratings Common unit
Skilled Danish halberd unit armoured in plate armour.
28
48
Dismounted Feudal Knights heavy infantry 48 1 13 3 no 0 0 no 9 17 6 13 570 225
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Knights would often dismount and fight on foot when the situation demanded it. Dismounted they make excellent heavy infantry.
29
48
Dismounted Huscarls heavy infantry 48 1 11 3 ap 0 0 no 7 13 6 13 690 150
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Legendary unit
Protected by mail armour and wielding axes, these fearsome warriors are excellent killing machines.
30
16
Ballista missile siege ballista 16 1 6 3 no 55 3 ap, bp, launching 5 6 0 9 670 350
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
31
16
Catapult missile siege catapult 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 750 350
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
32
16
Trebuchet missile siege trebuchet 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 850 450
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
33
16
Bombard missile siege bombard 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 750 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
34
16
Mortar missile siege mortar 16 1 6 3 no 65 3 ap, launching, area 5 6 0 9 720 450
sea_faring, hardy, can_withdraw, gunpowder_unit, mortar, artillery 0 ratings No ratings
A siege weapon capable of firing over walls and plunging shots down on enemies hiding behind said walls.
35
16
Ribault missile siege ribault 16 1 6 3 no 65 3 ap, bp, launching 5 6 0 9 750 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon 0 ratings No ratings
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.
36
16
Culverin missile siege culverin 16 1 6 3 no 65 3 ap, bp, area, launching 5 6 0 9 900 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Able to fire solid or exploding shots, the culverin is devastating against enemy walls and lethal against enemy troops!
37
16
Cannon missile siege cannon 16 1 6 3 no 65 3 ap, bp, area, launching 5 6 0 9 970 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 1 ratings Legendary unit
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
38
26
Mounted Bondi Archers missile cavalry pony 26 1 8 2 ap 11 2 no 4 6 6 5 700 260
sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle 0 ratings No ratings
Armed with a bow, a sword, shield and light armour, Norse archers are weak at shooting, but can stand their ground in melee.
39
58
Bondi Archers missile infantry 58 1 8 2 no 11 2 no 4 6 6 5 500 135
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Armed with a bow, a sword, shield and light armour, Norse archers are weak at shooting, but can stand their ground in melee.
40
32
Swedish Nobles missile cavalry heavy horse 32 1 9 3 ap, thrown 10 4 no 5 8 4 9 800 210
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, knight 0 ratings No ratings
Able to circle in front their enemies and shoot, these excellent troops hurl their javelins before engaging in melee.
41
48
Viking Thralls missile infantry 48 1 7 3 ap, thrown 7 4 light_spear, spear_bonus_4 4 3 3 11 320 180
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Legendary unit
Wild and hardy warriors from the cold north armed with axes and light armour.
42
48
Lorrainian Crossbowmen missile infantry 48 1 9 1 ap 2 1 no 0 8 0 7 220 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow, mercenary_unit, free_upkeep_unit 0 ratings No ratings
Poorly armoured crossbow militia from Lorraine.
43
60
Lorrainian Spearmen spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 7 310 125
sea_faring, hide_forest, can_withdraw, mercenary_unit, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
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