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Royal Military Academy
Home / Das Heilige Römische Reich 06 / The Bohemian Kingdom / Units
Das Heilige Römische Reich 06
The Bohemian Kingdom The Bohemian Kingdom
No. Card Name Class Attached Soldiers HP Primary Second Armour Skill Shield Mental Cost Upkeep
Attack Charge Attributes Attack Charge Attributes
1
50
Carrack light ship heavy warship 50 1 30 0 no 0 0 no 0 30 0 5 1500 350
sea_faring, can_withdraw 0 ratings No ratings
A large capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
2
20
Cog light ship light warship 20 1 5 0 no 0 0 no 0 8 0 8 500 150
sea_faring, can_withdraw 0 ratings No ratings
A small trading vessel armed with a basic armament of soldiers and archers.
3
30
Gun Holk light ship light warship 30 1 16 0 no 0 0 no 0 16 0 5 800 275
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Holk, armed with cannons in the fore castle and extra marines armed with gunpowder weapons.
4
30
Holk light ship light warship 30 1 10 0 no 0 0 no 0 12 0 8 670 200
sea_faring, can_withdraw 0 ratings No ratings
An upgraded Cog equipped with small artillery pieces in the fore and aft castles and a durable oak hull.
5
32
Mailed Knights heavy cavalry heavy horse 32 1 10 6 no 11 4 no 7 14 4 13 850 300
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 1 ratings Legendary unit
Encased in mail and equipped with lances and swords these early knights are formidable fighting machines.
6
32
Feudal Knights heavy cavalry barded horse 32 1 10 6 no 11 4 no 9 14 4 13 980 320
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents.
7
32
Imperial Knights heavy cavalry mailed horse 32 1 10 8 no 10 4 ap 11 13 4 13 1050 350
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 0 ratings No ratings
These mace-wielding fighting machines wear plate armour and are equipped with lances for a deadly charge.
8
32
Gothic Knights heavy cavalry armoured horse 32 1 13 10 no 13 4 ap 14 10 0 15 1400 420
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 1 ratings Legendary unit
Impressive looking heavy cavalry, well protected by armour for both rider and mount. Equipped with lance and mace.
9
32
Merchant Cavalry Militia heavy cavalry heavy horse 32 1 6 2 no 0 0 no 9 12 4 7 670 280
sea_faring, hide_forest, can_withdraw, can_formed_charge, free_upkeep_unit 1 ratings Legendary unit
Poorly trained, but well equipped cavalry who fight with a sword.
10
32
Teutonic Knights heavy cavalry mailed horse 32 1 12 8 no 13 4 ap 9 16 4 17 1250 290
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight 1 ratings Legendary unit
Ruthless Germanic knightly order, well armoured with lances and large maces, these knights love a good melee.
11
32
Mounted Sergeants light cavalry heavy horse 32 1 9 4 no 9 3 no 6 14 4 9 770 205
sea_faring, hide_forest, can_withdraw, can_formed_charge 0 ratings No ratings
These veteran warriors wear light armour and are armed with a spear and a sword.
12
32
Reiters missile cavalry heavy horse 32 1 20 3 ap 11 5 no 9 11 0 13 1220 350
sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry 0 ratings No ratings
Effective gunpowder units, Reiters are armed with a pistol and spear, and protected by plate armour.
13
32
Mounted Crossbowmen missile cavalry fast pony 32 1 5 1 ap 7 2 no 7 10 0 7 770 205
sea_faring, hide_forest, can_withdraw, cantabrian_circle, crossbow 0 ratings No ratings
Using smaller crossbows than the infantry, these units use their mobility to stay out of trouble while they reload.
14
48
Peasant Archers missile infantry 48 1 5 1 no 2 1 no 0 8 0 7 220 150
sea_faring, hide_forest, can_withdraw 1 ratings Legendary unit
A peasant archer is armed with a small bow, and a knife. Unreliable, and only moderately effective as archers.
15
48
Peasant Crossbowmen missile infantry 48 1 9 1 ap 2 1 no 0 8 0 7 220 150
sea_faring, hide_forest, can_withdraw, crossbow 1 ratings Legendary unit
Peasant crossbowmen are armed with a crossbow, knife and if lucky enough, some armour.
16
48
Pavise Crossbowmen missile infantry 48 1 12 1 ap 6 1 no 7 13 7 7 490 175
sea_faring, hide_forest, can_withdraw, crossbow 1 ratings Legendary unit
These troops are armed with a large shield to protect them during the slow process of reloading their crossbow.
17
48
Peasant Archers missile infantry 48 1 5 1 no 2 1 no 0 8 0 7 220 150
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
A peasant archer is armed with a small bow and knife. Not to be relied upon.
18
48
Crossbow Militia missile infantry 48 1 9 1 ap 6 1 no 6 6 0 7 300 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow 0 ratings No ratings
Crossbow Militia are peasant crossbowmen called up to defend settlements. Very poorly armoured.
19
48
Arquebusiers missile infantry 48 1 14 1 ap 6 1 no 0 10 0 7 460 175
sea_faring, hide_forest, can_withdraw, gunpowder_unit, fire_by_rank, start_not_skirmishing, gunmen 0 ratings No ratings
Fired at close range, this noisy, smokey and lethal weapon causes morale damage as well as physical hurt.
20
48
Hand Gunners missile infantry 48 1 13 2 ap 11 2 no 7 6 0 9 650 200
sea_faring, hide_forest, can_withdraw, gunpowder_unit, gunmen 0 ratings No ratings
Earliest hand-held firearm unit. Causes more fear than actual damage. These soldiers need to be capable in close combat due to the short range of their weapons.
21
60
Peasants light infantry 60 1 3 0 no 0 0 no 0 8 0 5 110 100
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
22
60
Peasants light infantry 60 1 3 0 no 0 0 no 0 8 0 5 110 100
sea_faring, hide_forest, can_withdraw, is_peasant, peasant, stakes, stakes 0 ratings No ratings
In times of war peasants are forced from their farms and drafted into levies. Good cannon fodder.
23
48
Town Militia light infantry 48 1 5 2 light_spear, spear_bonus_6 0 0 no 0 14 4 7 160 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Town Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with spears.
24
60
Sergeant Spearmen spearmen infantry 60 1 7 3 spear, spear_bonus_10 0 0 no 0 16 6 9 420 155
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Trained and hardened warriors, protected by a large shield, armed with spears and able to form a defensive ring of spears.
25
60
Armoured Sergeants spearmen infantry 60 1 7 3 spear, spear_bonus_10 0 0 no 7 12 6 9 540 155
sea_faring, hide_forest, can_withdraw 1 ratings Legendary unit
Trained and hardened warriors protected by a large shield and mail. Armed with spears and able to form a defensive ring of spears.
26
60
Lowland Spear Militia spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 8 310 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercenary_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
27
60
Pike Militia spearmen infantry 60 1 7 2 spear, long_pike, spear_bonus_10 6 1 no 0 8 0 7 150 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike, start_not_phalanxing 0 ratings No ratings
Pike Militias range from armed peasants to semi-professional well trained and equipped soldiers.
28
60
Spear Militia light infantry 60 1 5 2 light_spear, spear_bonus_6 0 0 no 0 14 6 7 290 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
29
60
Lowland Peasant Militia spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 7 310 125
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercenary_unit 0 ratings No ratings
Comprised of free farmers. Trained and armed with spears but unable to afford armour.
30
60
Flemish Pikemen spearmen infantry 60 1 9 3 spear, long_pike, spear_bonus_10 8 2 no 7 6 0 9 340 155
sea_faring, hide_forest, can_withdraw, pike, start_not_phalanxing, free_upkeep_unit, mercenary_unit 0 ratings No ratings
Hailing from Flanders, these mercenaries are armed with pikes and wear light armour.
31
48
Zwei Hander heavy infantry 48 1 14 6 no 0 0 no 9 7 0 13 680 150
sea_faring, hide_forest, hardy, can_withdraw 1 ratings Legendary unit
These well trained warriors are protected by plate armour and wield a mighty two-handed sword.
32
24
Forlorn Hope heavy infantry 24 1 17 6 no 0 0 no 9 8 0 15 620 250
sea_faring, hide_forest, very_hardy, can_withdraw 1 ratings Legendary unit
These desperate men are armed with a massive two-handed sword and thick armour.
33
60
Goedendag Militia heavy infantry 60 1 14 4 ap 0 0 no 0 11 0 7 270 100
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, hardy, mercenary_unit 0 ratings No ratings
Militia unit armed with a Goedendag.
34
48
Halberd Militia heavy infantry 48 1 13 2 ap, short_pike, spear_bonus_6 4 2 ap, spear_bonus_4 0 8 0 7 300 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, start_not_phalanxing 1 ratings Legendary unit
Militia units armed with a halberd which can fend off cavalry, and pierce or crush armour.
35
48
Dismounted Feudal Knights heavy infantry 48 1 13 3 no 0 0 no 9 17 6 13 570 225
sea_faring, hide_forest, hardy, can_withdraw 2 ratings Legendary unit
Knights would often dismount and fight on foot when the situation demanded it. Dismounted they make excellent heavy infantry.
36
16
Ballista missile siege ballista 16 1 6 3 no 55 3 ap, bp, launching 5 6 0 9 670 350
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Resembling a giant crossbow, this powerful weapon can fling a javelin to a great range, skewering men with ease.
37
16
Catapult missile siege catapult 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 750 350
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Older style rock-flinging wooden artillery piece. Can throw flaming and normal shots.
38
16
Trebuchet missile siege trebuchet 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 850 450
sea_faring, hardy, can_withdraw, artillery 0 ratings No ratings
Giant rock flinging artillery piece. Capable of flaming and normal shot. Also able to fling diseased cows!
39
16
Bombard missile siege bombard 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 750 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Primitive siege-gun forged of bronze or iron, can shoot solid stone or flaming shot. Inaccurate versus units.
40
16
Grand Bombard missile siege great_bombard 16 1 6 3 no 55 3 ap, bp, area, launching 5 6 0 9 830 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
The Grand Bombard has increased range, damage and accuracy compared to the bombard.
41
16
Cannon missile siege cannon 16 1 6 3 no 65 3 ap, bp, area, launching 5 6 0 9 970 450
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
42
16
Serpentine missile siege serpentine 16 1 6 3 no 65 3 ap, bp, launching 5 6 0 9 850 350
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery 0 ratings No ratings
Light cannon designed for use against troops rather than walls.
43
16
Basilisk missile siege basilisk 16 1 6 3 no 65 3 ap, bp, area, launching 5 6 0 9 1280 600
sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artillery, explode 0 ratings No ratings
Very powerful cannon with great range, damage and accuracy. Punishing against defences and units. Can fire solid or explosive shots.
44
60
German War Servants heavy infantry 60 1 11 6 ap 0 0 no 7 6 0 9 540 155
sea_faring, hide_forest, hardy, can_withdraw 0 ratings No ratings
Armoured Sergeants armed with Poleweapons. Good in combination with spear armed troops to decide a prolonged melee.
45
60
German Polemen heavy infantry 60 1 11 4 ap 0 0 no 6 6 0 7 310 125
sea_faring, hide_forest, can_withdraw 0 ratings No ratings
Sergeants armed with Poleaxes. Good in combination with Sergeant Spearmen to decide a prolonged melee.
46
48
Lorrainian Crossbowmen missile infantry 48 1 9 1 ap 2 1 no 0 8 0 7 220 150
sea_faring, hide_forest, can_withdraw, free_upkeep_unit, crossbow, mercenary_unit, free_upkeep_unit 0 ratings No ratings
Poorly armoured crossbow militia from Lorraine.
47
60
Lorrainian Spearmen spearmen infantry 60 1 5 2 spear, spear_bonus_10 0 0 no 0 14 6 7 310 125
sea_faring, hide_forest, can_withdraw, mercenary_unit, free_upkeep_unit 0 ratings No ratings
Spear Militia are commoners and peasants levied into local militias to defend settlements and bolster armies, armed with long spears.
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