menu
HomePagina iniziale / Divide et Impera / Meroe / Battaglia personalizzata Unità
Generale
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Sipesiye
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_nobles)
Sipesiye
(Shielded Axemen)

Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies.

200 1090 1090 218 44 11 23 59 10 20 65
2
100 Safe Mre'ke
Cavalleria / Cavalleria corpo a corpo / (afr_mer_royal_cav)
Safe Mre'ke
(Meroe Royal Cavalry)

These spear-armed cavalry are an elite reserve for use in a moment of crisis. They are equipped with spears, swords, scale armour and shields, so that they can dash to any point on the battlefield and fight.

100 2033 2033 407 39 11 28 57 14 20 65
3
200 Safe Kugur
Fanteria corpo a corpo / Fanteria con picca / (afr_mer_royal_guard)
Safe Kugur
(Meroe Royal Guard)

These elite troops are equipped like hoplites, with a dory spear and a xiphos, kopis or machaira sword. They are useful for many tasks, but are generally foot guards both in camp and in battle, protecting the advance of the king in battle.

200 1107 1107 221 38 9 15 81 12 20 65
Fanteria corpo a corpo
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
200 Qadosh'ba
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_axemen)
Qadosh'ba
(Ethiopian Axemen)

These fierce soldiers fight with the heaviest of the infantry. They wield large double-bladed axes and fight as powerful shock infantry. They wear a mail vest and leather greaves in addition to a long tunic. Fighting without helmets or shields, these men crash into an enemy line ferociously, using their large stature and raw power to push through enemies with reckless abandon.

200 1224 1224 245 56 13 25 42 10 20 55
5
300 Bilit'ti Sayif
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 143 38 11 19 56 4 20 40
6
300 Dill'e Sayif
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_medium_inf)
Dill'e Sayif
(Ethiopian Medium Infantry)

Recruited from the lesser nobility of Ethiopian people and equipped with a shield, these troops are very dangerous if used properly. They are the heavy infantry of Meroe generals, and with their axes they can break through an enemy line.

300 903 903 181 40 11 22 75 8 20 50
7
200 Sipesiye
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_nobles)
Sipesiye
(Shielded Axemen)

Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies.

200 1090 1090 218 44 11 23 59 10 20 65
8
300 Kulus Bomani
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 115 39 11 20 60 1 20 60
Fanteria da tiro
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
175 Nass'i Wir
Fanteria da tiro / Fanteria da tiro / (afr_mer_archers)
Nass'i Wir
(Meroe Archers)

These men are equipped with the longbow, similar to some seen in ancient Egypt, as well as a quiver and knife. Their costume also seems to follow ancient Egyptian tradition. Their bows have a short range, but each warrior carries a good selection of hunting and war arrows, designed to cause massive bleeding and pierce armour respectively.

175 462 462 92 9 165 5 15 21 7 8 25 1 20 35
10
175 Haug'ba
Fanteria da tiro / Fanteria da tiro / (afr_mer_skirmishers)
Haug'ba
(Ethiopian Skirmishers)

Nubian tribesmen are born warriors; fighting is almost a lifestyle for them. They use mostly short spears, both for thrusting and throwing. They are also accustomed to the harsh conditions of the desert, and are skilled adversaries.

175 462 462 92 15 90 8 7 26 9 12 47 3 20 40
Fanteria con picca
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
11
200 Yam Suph Gora
Fanteria corpo a corpo / Fanteria con picca / (afr_mer_hoplites)
Yam Suph Gora
(Red Sea Hoplites)

These hoplites are mostly Hellenic colonists who were drawn to the Erythraian Sea coast. Their aspis has no bronze coating, relying on elephant skin instead.

200 957 957 191 30 9 20 60 10 20 50
12
200 Safe Kugur
Fanteria corpo a corpo / Fanteria con picca / (afr_mer_royal_guard)
Safe Kugur
(Meroe Royal Guard)

These elite troops are equipped like hoplites, with a dory spear and a xiphos, kopis or machaira sword. They are useful for many tasks, but are generally foot guards both in camp and in battle, protecting the advance of the king in battle.

200 1107 1107 221 38 9 15 81 12 20 65
Fanteria con lancia
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
300 Dill'e Gora
Fanteria corpo a corpo / Fanteria con lancia / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 162 33 9 15 71 8 20 50
14
300 Gora'ba
Fanteria corpo a corpo / Fanteria con lancia / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 101 28 9 14 54 3 20 45
Cavalleria corpo a corpo
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
120 Dill'e Mre'ke
Cavalleria / Cavalleria corpo a corpo / (afr_mer_medium_cav)
Dill'e Mre'ke
(Ethiopian Lancers)

These cavalrymen are often recruited from the higher classes of Ethiopian society, the families of the nobles and priests. They are equipped with lances and swords, in addition to helmets and shields. In battle they can be expected to fight bravely.

120 1682 1682 336 36 11 25 47 10 20 55
16
100 Safe Mre'ke
Cavalleria / Cavalleria corpo a corpo / (afr_mer_royal_cav)
Safe Mre'ke
(Meroe Royal Cavalry)

These spear-armed cavalry are an elite reserve for use in a moment of crisis. They are equipped with spears, swords, scale armour and shields, so that they can dash to any point on the battlefield and fight.

100 2033 2033 407 39 11 28 57 14 20 65
Cavalleria da tiro
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
120 Haug Mre'ke
Cavalleria / Cavalleria da tiro / (afr_mer_light_cav)
Haug Mre'ke
(Ethiopian Light Cavalry)

These javelin-armed mounted skirmishers can strike quickly and be gone in the time it takes a more ponderous enemy to react. They do not wear armour, but carry shields and swords so that they can fight in hand-to-hand combat should the need arise.

120 1030 1030 206 15 90 9 8 30 10 18 39 4 20 45
Biga
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
50 Magari
Cavalleria / Biga / (afr_mer_chariots)
Magari
(Meroe Chariots)

Light chariots are very fast, very noisy and, when used in large numbers, quite intimidating. They combine the swiftness of cavalry with the 'staying power' of infantry. They can also be very effective in pursuing fleeing foes.

50 1800 1800 360 33 11 22 65 10 20 55
Elefante
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
19
18 Ndovu
Elefanti / Elefante / (afr_mer_elephants)
Ndovu
(African Elephants)

Elephants are a terrifying spectacle to opposing troops, able to smash battle lines and toss men aside like dogs do with rats. They are a living battering ram aimed at the enemy battle line. When pursuing enemies, they can be even more deadly.

18 2000 2000 400 10 6 14 29 12 95 35
Ammiraglio
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
20
120 Tetrere d’assalto - Surby Afrikanim
Nave media / Nave da combattimento ravvicinato / (Eas_Assault_Quadreme_Afr)
Tetrere d’assalto - Surby Afrikanim
Gli attacchi di speronamento di queste imbarcazioni infliggono danni terribili.

(Heavy African Marines)

120 1312 1312 328 890 3 26 10 13 72 3 24 60
21
80 Triere da tiro - Surby Afrikanim
Nave media / Nave da combattimento ravvicinato / (Eas_Assault_Trireme_Admiral_Afr)
Triere da tiro - Surby Afrikanim
Un grande contingente di arcieri può davvero rovinare la vita all’equipaggio nemico.

(Heavy African Marines)

80 1188 1188 297 758 4 26 10 13 72 3 24 60
Nave da combattimento ravvicinato
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
80 Triere da tiro - Dorkim Afrikanim
Nave media / Nave da combattimento ravvicinato / (Eas_Assault_Trireme_Afr)
Triere da tiro - Dorkim Afrikanim
Un grande contingente di arcieri può davvero rovinare la vita all’equipaggio nemico.

(African Marines)

80 1188 1188 297 758 4 21 9 17 62 1 24 60
23
60 Diere d’assalto - Dorkim Afrikanim
Nave leggera / Nave da combattimento ravvicinato / (Eas_Assault_Bireme_Afr)
Diere d’assalto - Dorkim Afrikanim
Queste navi possono sferzare un attacco di speronamento in grado di rompere lo scafo nemico e sono dunque armi letali.

(African Marines)

60 938 938 234 501 4 21 9 17 62 1 24 60
Nave da tiro
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
80 Hemiolia da incursione - Qasatim Afrikanim
Nave leggera / Nave da tiro / (Eas_Raiding_Hemolia_Afr)
Hemiolia da incursione - Qasatim Afrikanim
Queste navi agili e manovrabili sono utili mezzi da perlustrazione per qualsiasi ammiraglio.

(African Archers)

80 688 688 172 402 4 9 165 5 31 17 9 11 46 3 21 50
25
100 Trihemiolia da inseguimento - Qasatim Afrikanim
Nave leggera / Nave da tiro / (Eas_Pursuit_Hemolia_Afr)
Trihemiolia da inseguimento - Qasatim Afrikanim
Navi da inseguimento potenti e veloci, capaci di abbattere pirati e altra feccia del mare.

(African Archers)

100 812 812 203 585 4 9 165 5 31 17 9 11 46 3 21 50
Facebook