Medewi Units
Custom Battle Units
- General (3)
- Melee Infantry (5)
- Missile Infantry (2)
- Hoplite/Pike Infantry (2)
- Spear Infantry (2)
- Melee Cavalry (2)
- Missile Cavalry (1)
- Chariot (1)
- Elephant (1)
- Admiral (2)
- Melee Ship (2)
- Missile Ship (2)
General | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (afr_mer_nobles) Sipesiye (Shielded Axemen) Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies. |
|||||||||||||||||
200 | 1090 | 1090 | 218 | 44 | 11 | 23 | 59 | 10 | 20 | 65 | ||||||||
2 |
Cavalry / Melee Cavalry / (afr_mer_royal_cav) Safe Mre'ke (Meroe Royal Cavalry) These spear-armed cavalry are an elite reserve for use in a moment of crisis. They are equipped with spears, swords, scale armour and shields, so that they can dash to any point on the battlefield and fight. |
|||||||||||||||||
100 | 2033 | 2033 | 407 | 39 | 11 | 28 | 57 | 14 | 20 | 65 | ||||||||
3 |
Melee Infantry / Hoplite/Pike Infantry / (afr_mer_royal_guard) Safe Kugur (Meroe Royal Guard) These elite troops are equipped like hoplites, with a dory spear and a xiphos, kopis or machaira sword. They are useful for many tasks, but are generally foot guards both in camp and in battle, protecting the advance of the king in battle. |
|||||||||||||||||
200 | 1107 | 1107 | 221 | 38 | 9 | 15 | 81 | 12 | 20 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
4 |
Melee Infantry / Melee Infantry / (afr_mer_axemen) Qadosh'ba (Ethiopian Axemen) These fierce soldiers fight with the heaviest of the infantry. They wield large double-bladed axes and fight as powerful shock infantry. They wear a mail vest and leather greaves in addition to a long tunic. Fighting without helmets or shields, these men crash into an enemy line ferociously, using their large stature and raw power to push through enemies with reckless abandon. |
|||||||||||||||||
200 | 1224 | 1224 | 245 | 56 | 13 | 25 | 42 | 10 | 20 | 55 | ||||||||
5 |
Melee Infantry / Melee Infantry / (afr_mer_light_melee_inf) Bilit'ti Sayif (Ethiopian Swordmen) These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used. |
|||||||||||||||||
300 | 713 | 713 | 143 | 38 | 11 | 19 | 56 | 4 | 20 | 40 | ||||||||
6 |
Melee Infantry / Melee Infantry / (afr_mer_medium_inf) Dill'e Sayif (Ethiopian Medium Infantry) Recruited from the lesser nobility of Ethiopian people and equipped with a shield, these troops are very dangerous if used properly. They are the heavy infantry of Meroe generals, and with their axes they can break through an enemy line. |
|||||||||||||||||
300 | 903 | 903 | 181 | 40 | 11 | 22 | 75 | 8 | 20 | 50 | ||||||||
7 |
Melee Infantry / Melee Infantry / (afr_mer_nobles) Sipesiye (Shielded Axemen) Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies. |
|||||||||||||||||
200 | 1090 | 1090 | 218 | 44 | 11 | 23 | 59 | 10 | 20 | 65 | ||||||||
8 |
Melee Infantry / Melee Infantry / (afr_mer_tribal_warriors) Kulus Bomani (Kushite Painted Warriors) The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears. |
|||||||||||||||||
300 | 576 | 576 | 115 | 39 | 11 | 20 | 60 | 1 | 20 | 60 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
9 |
Missile Infantry / Missile Infantry / (afr_mer_archers) Nass'i Wir (Meroe Archers) These men are equipped with the longbow, similar to some seen in ancient Egypt, as well as a quiver and knife. Their costume also seems to follow ancient Egyptian tradition. Their bows have a short range, but each warrior carries a good selection of hunting and war arrows, designed to cause massive bleeding and pierce armour respectively. |
|||||||||||||||||
175 | 462 | 462 | 92 | 9 | 165 | 5 | 15 | 21 | 7 | 8 | 25 | 1 | 20 | 35 | ||||
10 |
Missile Infantry / Missile Infantry / (afr_mer_skirmishers) Haug'ba (Ethiopian Skirmishers) Nubian tribesmen are born warriors; fighting is almost a lifestyle for them. They use mostly short spears, both for thrusting and throwing. They are also accustomed to the harsh conditions of the desert, and are skilled adversaries. |
|||||||||||||||||
175 | 462 | 462 | 92 | 15 | 90 | 8 | 7 | 26 | 9 | 12 | 47 | 3 | 20 | 40 | ||||
Hoplite/Pike Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
11 |
Melee Infantry / Hoplite/Pike Infantry / (afr_mer_hoplites) Yam Suph Gora (Red Sea Hoplites) These hoplites are mostly Hellenic colonists who were drawn to the Erythraian Sea coast. Their aspis has no bronze coating, relying on elephant skin instead. |
|||||||||||||||||
200 | 957 | 957 | 191 | 30 | 9 | 20 | 60 | 10 | 20 | 50 | ||||||||
12 |
Melee Infantry / Hoplite/Pike Infantry / (afr_mer_royal_guard) Safe Kugur (Meroe Royal Guard) These elite troops are equipped like hoplites, with a dory spear and a xiphos, kopis or machaira sword. They are useful for many tasks, but are generally foot guards both in camp and in battle, protecting the advance of the king in battle. |
|||||||||||||||||
200 | 1107 | 1107 | 221 | 38 | 9 | 15 | 81 | 12 | 20 | 65 | ||||||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
13 |
Melee Infantry / Spear Infantry / (afr_mer_medium_spearmen) Dill'e Gora (Ethiopian Spearmen) These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops. |
|||||||||||||||||
300 | 808 | 808 | 162 | 33 | 9 | 15 | 71 | 8 | 20 | 50 | ||||||||
14 |
Melee Infantry / Spear Infantry / (afr_mer_spearmen) Gora'ba (Meroe Spearmen) Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously! |
|||||||||||||||||
300 | 506 | 506 | 101 | 28 | 9 | 14 | 54 | 3 | 20 | 45 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
15 |
Cavalry / Melee Cavalry / (afr_mer_medium_cav) Dill'e Mre'ke (Ethiopian Lancers) These cavalrymen are often recruited from the higher classes of Ethiopian society, the families of the nobles and priests. They are equipped with lances and swords, in addition to helmets and shields. In battle they can be expected to fight bravely. |
|||||||||||||||||
120 | 1682 | 1682 | 336 | 36 | 11 | 25 | 47 | 10 | 20 | 55 | ||||||||
16 |
Cavalry / Melee Cavalry / (afr_mer_royal_cav) Safe Mre'ke (Meroe Royal Cavalry) These spear-armed cavalry are an elite reserve for use in a moment of crisis. They are equipped with spears, swords, scale armour and shields, so that they can dash to any point on the battlefield and fight. |
|||||||||||||||||
100 | 2033 | 2033 | 407 | 39 | 11 | 28 | 57 | 14 | 20 | 65 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
17 |
Cavalry / Missile Cavalry / (afr_mer_light_cav) Haug Mre'ke (Ethiopian Light Cavalry) These javelin-armed mounted skirmishers can strike quickly and be gone in the time it takes a more ponderous enemy to react. They do not wear armour, but carry shields and swords so that they can fight in hand-to-hand combat should the need arise. |
|||||||||||||||||
120 | 1030 | 1030 | 206 | 15 | 90 | 9 | 8 | 30 | 10 | 18 | 39 | 4 | 20 | 45 | ||||
Chariot | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
18 |
Cavalry / Chariot / (afr_mer_chariots) Magari (Meroe Chariots) Light chariots are very fast, very noisy and, when used in large numbers, quite intimidating. They combine the swiftness of cavalry with the 'staying power' of infantry. They can also be very effective in pursuing fleeing foes. |
|||||||||||||||||
50 | 1800 | 1800 | 360 | 33 | 11 | 22 | 65 | 10 | 20 | 55 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
19 |
Elephants / Elephant / (afr_mer_elephants) Ndovu (African Elephants) Elephants are a terrifying spectacle to opposing troops, able to smash battle lines and toss men aside like dogs do with rats. They are a living battering ram aimed at the enemy battle line. When pursuing enemies, they can be even more deadly. |
|||||||||||||||||
18 | 2000 | 2000 | 400 | 10 | 6 | 14 | 29 | 12 | 95 | 35 | ||||||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
20 |
Medium Ship / Melee Ship / (Eas_Assault_Quadreme_Afr) Assault Tetreres - Surby Afrikanim A quadrireme is a 39 meter long oared warship with two decks of oars, each rowed by two oarsmen. It is a useful battleship developed by the Carthaginians at the end of the 4th century BCE, but it lacks the speed and agility of lighter triremes. (Heavy African Marines) |
|||||||||||||||||
120 | 1312 | 1312 | 328 | 890 | 3 | 26 | 10 | 13 | 72 | 3 | 24 | 60 | ||||||
21 |
Medium Ship / Melee Ship / (Eas_Assault_Trireme_Admiral_Afr) Trieres - Surby Afrikanim A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age. (Heavy African Marines) |
|||||||||||||||||
80 | 1188 | 1188 | 297 | 758 | 4 | 26 | 10 | 13 | 72 | 3 | 24 | 60 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
22 |
Medium Ship / Melee Ship / (Eas_Assault_Trireme_Afr) Trieres - Dorkim Afrikanim A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age. (African Marines) |
|||||||||||||||||
80 | 1188 | 1188 | 297 | 758 | 4 | 21 | 9 | 17 | 62 | 1 | 24 | 60 | ||||||
23 |
Light Ship / Melee Ship / (Eas_Assault_Bireme_Afr) Assault Dieres - Dorkim Afrikanim A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols. (African Marines) |
|||||||||||||||||
60 | 938 | 938 | 234 | 501 | 4 | 21 | 9 | 17 | 62 | 1 | 24 | 60 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
24 |
Light Ship / Missile Ship / (Eas_Raiding_Hemolia_Afr) Raiding Hemiolia - Qasatim Afrikanim A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes. (African Archers) |
|||||||||||||||||
80 | 688 | 688 | 172 | 402 | 4 | 9 | 165 | 5 | 31 | 17 | 9 | 11 | 46 | 3 | 21 | 50 | ||
25 |
Light Ship / Missile Ship / (Eas_Pursuit_Hemolia_Afr) Pursuit Trihemiolia - Qasatim Afrikanim The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships. (African Archers) |
|||||||||||||||||
100 | 812 | 812 | 203 | 585 | 4 | 9 | 165 | 5 | 31 | 17 | 9 | 11 | 46 | 3 | 21 | 50 |
|
|
|