Silver Shield Pikemen
Veteran pikemen are rarely matched in quality or courage on the battlefield.During his final years on campaign, Alexander the Great renamed his elite hypaspist infantrymen argyraspides or 'Silver Shields'. Following Alexander’s untimely death, his generals fought each other for territory and the enormous power that came with it. When the smoke cleared, the former 'commander-in-chief of the camp', Seleucus, controlled Babylon and several other eastern satrapies, proclaiming himself king in 306BC. His territory became known as the Seleucid Empire, and the Silver Shields formed the elite of its armies from the very beginning. Throughout most of their tenure they were equipped in the Macedonian fashion and trained for phalanx combat like their illustrious forebears. However, following their catastrophic defeat at Magnesia in 190BC by the Romans, the Seleucids began to re-model the Silver Shields on the impressive Roman legionaries who defeated them, certainly in equipment if not in tactics. It is thought that the 5000 men at the head of the Daphne Parade in 166BC were Silver Shields equipped in this way.
Unit Name Silver Shield Pikemen |
Main Unit Key Gre_Silver_Shield_Pike |
Land Unit Key Gre_Silver_Shield_Pike |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Pike Infantry |
Custom Battle Cost 1280 |
Recruitment Cost 1280 |
Upkeep Cost 200 |
Melee Attack 44 |
28 |
├ Melee Weapon rome_pike_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 13 |
42 |
├ Base Defence 32 |
├ Shield pikemen |
└ Shield Defence 10 |
100 |
├ Armour bronze_elite |
├ Armour Defence 70 |
└ Shield Armour 30 |
60 |
├ Man Entity rome_infantry_very_heavy_pike |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 70 |
Abilities
Silver Shield Pikemen- Pike Phalanx
The unit moves into a deep, close defensive formation.
Bonus vs cavalry, bracing
Limited speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
- Very vulnerable when not in phalanx
Faction Availability | |
---|---|
Grand Campaign |