Hellenic Cataphracts
Incredibly heavy cavalry who can turn the tide of battle with their thunderous charge!The Iranians and Persians pioneered armoured cavalry and the Seleucids were the first western, Hellenised power to see their merit for battle. Antiochus III, 223-187BC, used cataphracts to great effect at Panium in 200BC. His Egyptian enemies, led by Skopas of Aetolia, placed cavalry on the army's flanks to shield the infantry in the centre. A single charge from Antiochus’ cataphracts entirely scattered the Egyptian horse, exposing the Egyptian infantry's flanks and rear. They were unable to defend themselves against the next mighty charge; the entire Egyptian army broke, and Skopas fled to Sidon. This retreat marked the end of Ptolemaic rule in Judea.
Unit Name Hellenic Cataphracts |
Main Unit Key Gre_Hellenic_Cataphracts |
Land Unit Key Gre_Hellenic_Cataphracts |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 1420 |
Recruitment Cost 1420 |
Upkeep Cost 210 |
Melee Attack 46 |
27 |
├ Melee Weapon rome_lance_elite |
├ Melee Damage Base 15 |
├ Melee Damage Ap 12 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 76 |
23 |
├ Base Defence 23 |
├ Shield none |
└ Shield Defence 0 |
90 |
├ Armour cataphract |
├ Armour Defence 90 |
└ Shield Armour 0 |
120 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 20 |
├ Mount cataphract_horse |
├ Mount Entity rome_horse_super_heavy |
└ Mount Health 55 |
Base Morale 70 |
Abilities
Hellenic Cataphracts- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Heavily armoured
- Slowest cavalry
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Royal Stables
(greek_military_east_stable_4) Level 3
Royal Barracks
(greek_military_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign |