Royal Peltasts
The king's own skirmishers are a force to be reckoned with.These skirmishers were named for their small crescent-shaped leather or wicker shields or 'peltai'. It was a common habit to name troops for their shield style in the Greek world. They wore little or no armour and carried three javelins. After harassing the enemy by flinging javelins, they would hastily retreat before any counter-charge or flanking move could be carried out. As armies developed and tactics became more complex, peltasts were expected to take part in hand-to-hand combat: with such expectation they were given stiffened linen cuirasses and short swords. They were still expected to use javelins, but could then join in the close fighting. Eventually, peltasts even exchanged their characteristic shield for the heavier thureos. Their name and battlefield function remained unchanged.
Unit Name Royal Peltasts |
Main Unit Key Gre_Royal_Peltasts |
Land Unit Key Gre_Royal_Peltasts |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1280 |
Recruitment Cost 1280 |
Upkeep Cost 200 |
29 |
├ Missile Weapon rome_javelin_light |
├ Projectile javelin_light |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 3 |
Melee Attack 62 |
36 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 30 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 21 |
49 |
├ Base Defence 34 |
├ Shield hoplite |
└ Shield Defence 15 |
80 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 45 |
60 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 70 |
Abilities
Royal Peltasts- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |