Shield Bearers
A powerful, reliable force of hoplites who can be counted on in almost any situation.Meaning shield bearer or shield carrier, the Macedonian hypaspist developed out of the foot squires of the Companion cavalry. Rising to prominence under Alexander the Great, these chosen foot soldiers were equipped more like their hoplite predecessors than the new sarissa-armed phalangite infantry of the Macedonian phalanx. Armoured in linothorax, a cuirass of linen reinforced with metal, and a helmet, greaves and the apsis shield, they were more heavily equipped than their phalangite counterparts. Even with the increased weight, the shield bearer’s armament of spears and short kopis swords made them more flexible in battle than the less manoeuvrable phalangite. Because of this they usually guarded the vulnerable flank of such sarissa-armed phalanxes and, as an elite body, held the place of honour on the army’s right flank between the phalangites and the Companion cavalry. Alexander’s hypaspists influenced the adoption of such units by many of his Successors, and their use continued within the Macedonian army for quite some time. Eventually the shield bearer role developed into a rank of lower staff officers spread throughout the army, reporting directly to the king.
Unit Name Shield Bearers |
Main Unit Key Gre_Shield_Bearers |
Land Unit Key Gre_Shield_Bearers |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 1160 |
Recruitment Cost 1160 |
Upkeep Cost 200 |
Melee Attack 41 |
29 |
├ Melee Weapon rome_spear_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
57 |
├ Base Defence 42 |
├ Shield hoplite |
└ Shield Defence 15 |
115 |
├ Armour bronze_elite |
├ Armour Defence 70 |
└ Shield Armour 45 |
65 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
└ Bonus Hit Points 20 |
Base Morale 70 |
Abilities
Shield Bearers- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Grand Campaign |