Bactrian Hillmen
Hillmen are hardy and unforgiving, if a little ill-disciplined as soldiers.The Bactrian plain is to the west of the Hindu Kush in what is now Afghanistan. It first enters records of antiquity through Ctesias, a Greek historian (circa 400BC), who falsely claimed that the Assyrian King Ninus defeated the Bactrians in 2140BC. A fertile and developed land, Bactria was prosperous and so, during the expansion of the Achaemenid Empire, it inevitably drew the interest of the newly crowned Cyrus the Great. Under the Achaemenids, Bactria enjoyed the special privilege of being ruled by the crown prince, or heir-apparent to the royal line. It has been suggested that before the Persians, however, Bactria was ruled by the Median Kingdom before they, too, fell to the expansionist Achaemenids. Like many other Persian satrapies, Bactria attempted to rebel against its overlords in the wake of Darius III's defeat by Alexander the Great, only to be subdued by the victorious general.
Unit Name Bactrian Hillmen |
Main Unit Key Bac_Hillmen |
Land Unit Key Bac_Hillmen |
Naval Unit Key persian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 310 |
Recruitment Cost 270 |
Upkeep Cost 70 |
34 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 19 |
├ Missile Ap Damage 15 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 26 |
34 |
├ Melee Weapon rome_eastern_axe |
├ Melee Damage Base 16 |
├ Melee Damage Ap 18 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 9 |
42 |
├ Base Defence 16 |
├ Shield pelta |
└ Shield Defence 26 |
52 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 25 |
65 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
└ Bonus Hit Points 10 |
Base Morale 25 |
Abilities
Bactrian Hillmen- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Poor defence
- Low damage but good armour penetration
- Poor morale
Faction Availability | |
---|---|
Grand Campaign |