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Bactrian Royal Guard BaktriaBaktria Spear Infantry

Bactrian Royal Guard

The phalanx of the royal guards is a capable force, not a court regiment.

The royal guard, a phalanx of elite spearmen who protected the kings of Bactria, resulted from Alexandrian and eastern influences. They wore bronze armour and Phrygian helmets, but carried smaller shields than was typical among hoplites. They were armed with Greek-style short swords and spears rather than the longer sarissa used by many western states. A half-way point between the phalangite and hoplite-like hypaspists of Alexandrian and later Successor armies, the Bactrian royal guard were used to protect the flanks of sarissa-armed phalanxes. Such elite units were a deliberate echo of Alexander’s patronage and reforms, and marked the move from the citizen-soldier, loyal to the state, to the professional soldier, loyal to his paymaster alone.

Bactrian Royal Guard

Unit Name

Bactrian Royal Guard

Main Unit Key

Bac_Royal_Guard

Land Unit Key

Bac_Royal_Guard

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

860

Recruitment Cost

940

Upkeep Cost

100

Melee Attack

32

Weapon Damage

32

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

21

├ Melee Damage Ap

11

├ Armour Piercing

No

├ Bonus vs. Large

17

├ Bonus vs Elephants

19

└ Bonus vs Infantry

0

Charge Bonus

28

Melee Defence

83

├ Base Defence

57

├ Shield

hoplite

└ Shield Defence

26

Armour

117

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

43

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

65

Abilities

Bactrian Royal Guard
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Bactrian Royal Guard
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Bactrian Royal Guard Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Garrison Buildings
Bactrian Royal Guard x 2 Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Megapolis
Megapolis
(greek_city_3)
Level 2
Satrap's Great Palace
Satrap's Great Palace
(greek_city_centre_east_palace_4)
Level 3
Pandocheion
Pandocheion
(greek_city_centre_inn_4)
Level 3
Slave Market
Slave Market
(greek_city_centre_slave_3)
Level 2
Wine Market
Wine Market
(greek_city_centre_wine_4)
Level 3
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Royal Stables
Royal Stables
(greek_military_east_stable_4)
Level 3
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Bactrian Royal Guard x 4 Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
Metropolis
Metropolis
(greek_city_4)
Level 3
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3
Faction Availability
Grand Campaign