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Elite Persian Archers BaktriaBaktria Missile Infantry

Elite Persian Archers

The bow and the spear make the man who can use them doubly dangerous.

Very few Persians were professional soldiers and, apart from the earlier elite Achaemenid Immortals and some mercenary hoplites, none were formally trained or drilled. Instead, troops were levied by rich land owners as an obligation during times of war. Levied infantry included slingers, archers and javelin throwers, all wearing little armour but some with shields for protection. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several types were raised. Lighter cavalry wore iron or bronze scale armour over a tunic; these mounted warriors carried javelins and a sword but had no shield. Horse archers were used to wear down infantry with fast, ruthless attacks. Heavy cavalry included a royal bodyguard. The Parthians, and later the Sassanid Persians, developed all-over horse armour to protect their valued steeds as well as the fearsome cataphract warriors. These were as armoured as any late medieval knight.

Elite Persian Archers

Unit Name

Elite Persian Archers

Main Unit Key

Eas_Elite_Persian_Archers

Land Unit Key

Eas_Elite_Persian_Archers

Naval Unit Key

persian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

90

Missile Damage

35

├ Missile Weapon

rome_recurve_bow_elite

├ Projectile

arrow_recurve

├ Missile Damage

29

├ Missile Ap Damage

6

└ Base Reload Time

11

Accuracy

5

Range

145

Reload

23

Shots Per Minute

7

Ammunition

30

Melee Attack

16

Weapon Damage

29

├ Melee Weapon

rome_spear_anti_cav

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

23

├ Bonus vs Elephants

26

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

27

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

0

Health

65

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

40

Abilities

Elite Persian Archers
  • Precision Shot
    Improved missile weapon damage for an extended period.
    Missile damage
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Elite Persian Archers
  • Long range
  • Fast rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Requires Buildings
Elite Persian Archers Lv. 1 Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Garrison Buildings
Elite Persian Archers x 1 Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
Polis
Polis
(greek_city_2)
Level 1
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Elite Persian Archers x 2 Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
Megapolis
Megapolis
(greek_city_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3