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HomeHome / Radious Total War Mod / Etruscan League (Hannibal at the Gates) / Units / Etruscan Fierce Axes
Etruscan Fierce Axes Etruscan League (Hannibal at the Gates)Etruscan League (Hannibal at the Gates) Melee Infantry

Etruscan Fierce Axes

Light Armor? An axe is an axe.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Etruscan Fierce Axes

Unit Name

Etruscan Fierce Axes

Main Unit Key

Etr_Fierce_Axes

Land Unit Key

Etr_Fierce_Axes

Naval Unit Key

roman_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

670

Recruitment Cost

670

Upkeep Cost

80

Melee Attack

30

Weapon Damage

35

├ Melee Weapon

rome_celtic_axe

├ Melee Damage Base

14

├ Melee Damage Ap

21

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

31

Melee Defence

67

├ Base Defence

32

├ Shield

caetra

└ Shield Defence

35

Armour

67

├ Armour

chest

├ Armour Defence

42

└ Shield Armour

25

Health

70

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Etruscan Fierce Axes
  • Headhunt
    Gradual increase in effectiveness of the unit's attack.
    Melee attack, morale
    Melee defence
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Etruscan Fierce Axes
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Etruscan Fierce Axes Lv. 0 Manipular Barracks
Manipular Barracks
(rome_military_main_2)
Level 1
Cohort Barracks
Cohort Barracks
(rome_military_main_3)
Level 2
Etruscan Fierce Axes Lv. 1 Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Level 3