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Etruscan Cavalry Etruscan League (Hannibal at the Gates)Etruscan League (Hannibal at the Gates) Missile Cavalry

Etruscan Cavalry

The finest horsemen and fastest steeds make excellent skirmish cavalry.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Etruscan Cavalry

Unit Name

Etruscan Cavalry

Main Unit Key

Etr_Etruscan_Cavalry

Land Unit Key

Etr_Etruscan_Cavalry

Naval Unit Key

roman_transport

Soldiers

90

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

80

Missile Damage

30

├ Missile Weapon

rome_wooden_javelin

├ Projectile

javelin_wooden

├ Missile Damage

17

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

5

Range

75

Reload

20

Shots Per Minute

8

Ammunition

18

Melee Attack

26

Weapon Damage

38

├ Melee Weapon

rome_kopis

├ Melee Damage Base

32

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

6

Charge Bonus

34

Melee Defence

60

├ Base Defence

24

├ Shield

caetra_cavalry

└ Shield Defence

36

Armour

66

├ Armour

chest

├ Armour Defence

42

└ Shield Armour

24

Health

95

├ Man Entity

rome_infantry_light

├ Man Health

50

├ Bonus Hit Points

10

├ Mount

rome_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

35

Base Morale

45

Abilities

Etruscan Cavalry
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Etruscan Cavalry
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Etruscan Cavalry Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Etruscan Cavalry Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3